Recorded answers
5,993 recorded answers
How to approach it
Treat the task as a browsing problem rather than a memory test. Pick a few niches that reliably put numerals in titles, such as tabletop wargames, historical simulations, small-press card games and digital puzzle releases, then walk them mentally from the digits forward. Anything whose name opens with a year, a count or a code is a candidate. Read the exclusion clause closely before submitting: a numbered continuation is disqualified even when the number feels intrinsic, and a re-release that only adds a depth cue is equally out. Notice whether the numeral is written as a figure or as a word, since both formats circulate. Keep a shortlist and send only the entries that feel least likely to have been claimed by others, because obscurity is rewarded here far more than fame.
Get a hint
Start with the shelf of tabletop and card games, including barely translated imports, because that corner holds the largest share of number-bearing names.
A little more
Historical simulation and wargaming lean on dates, day counts and unit sizes, so titles built around a quantity are unusually plentiful in that aisle.
One step further
Skip the big-budget releases: the rarest finds are self-published rulebooks, tiny print runs and digital puzzlers whose names open with a numeral.
Reveal answers 5,993
- The First Afghan War, 1839-42Deep Cut85points
- The First Arab-Israeli WarDeep Cut85points
- The First Berserker: KhazanDeep Cut85points
- The First Boba Tea Shop in LondonDeep Cut85points
- The First DescendantDeep Cut85points
- The First Funky FighterDeep Cut85points
- The First Jihad: The Rise of Islam 632-750Deep Cut85points
- The First TemplarDeep Cut85points
- The First TreeDeep Cut85points
- The First Tsar: Ivan the TerribleDeep Cut85points
- The First World WarDeep Cut85points
- The Five Court CardsDeep Cut85points
- The Five PillarsDeep Cut85points
- The Four ContinentsDeep Cut85points
- The Four DeucesDeep Cut85points
- The Four DoorsDeep Cut85points
- The Four Horsemen of the ApocalypseDeep Cut85points
- The Four Kings Casino and SlotsDeep Cut85points
- The Fourth ProtocolDeep Cut85points
- The Franco-Prussian War: August 1 to September 2, 1870Deep Cut85points
- The Front NineDeep Cut85points
- The Gallery: Six ElementsDeep Cut85points
- The Game of 49Deep Cut85points
- The Game of France, 1940: German Blitzkrieg in the WestDeep Cut85points
- The Games '92: EspañaDeep Cut85points
- The God Kings: Warfare at the Dawn of Civilization, 1500 – 1260BCDeep Cut85points
- The Golf '92Deep Cut85points
- The Goonies: Escape With One-Eyed Willy's Rich Stuff – A Coded Chronicles GameDeep Cut85points
- The Great Crisis of Frederick IIDeep Cut85points
- The Great Fire of London 1666Deep Cut85points
- The Great Game: Rival Empires in Central Asia 1837-1886Deep Cut85points
- The Great Hunger: Ireland's Tragedy in the 19th CenturyDeep Cut85points
- The Great Invasion: The Gettysburg Campaign June 24 – July 3, 1863Deep Cut85points
- The Great Pacific War: The Second World War in the Pacific 1937-1945Deep Cut85points
- The Great Redoubt: A Game of the Battle of Borodino – 1812Deep Cut85points
- The Great War 1914-1918Deep Cut85points
- The Greek Civil War, 1947-49Deep Cut85points
- The Guild: Europa 1410Deep Cut85points
- The Habit of Victory: From Warsaw to Eylau to Friedland, 1806-7Deep Cut85points
- The HundredDeep Cut85points
- The Hundred Line: Last Defense AcademyDeep Cut85points
- The Hunger Games: District 12 Strategy GameDeep Cut85points
- The Hunted: Twilight of the U-Boats, 1943-45Deep Cut85points
- The Hunters A.D. 1492Deep Cut85points
- The Hunters A.D. 2114Deep Cut85points
- The Hunters: German U-Boats at War, 1939-43Deep Cut85points
- The Idolmaster Million Live!Deep Cut85points
- The Idolmaster Million Live! Theater DaysDeep Cut85points
- The Idolmaster One For AllDeep Cut85points
- The Invasion of Russia (1812)Deep Cut85points
Why these answers count
Points here track rarity rather than difficulty. The distribution is lopsided: one entry took 100, roughly 5,780 sat at 85 and only 117 stopped at 60, so the middle band is crowded and the gap between a good pick and a great one is small yet decisive. Almost every example shown lands at 85 — 0 A.D., 10 Days in Europe, 007 Racing, 1 vs. 100 — which tells you that a genuinely obscure title carrying a numeral clears the same bar whether it is strategy, tabletop or a licensed tie-in. Rarity pays because each answer's value rises as fewer players name it, so the winning move is something almost nobody would think to type. The lone 100-point answer, Pachisi, looks like an outlier settled by consensus weighting rather than by title format. The 60-point tail is made of entries enough people recognised to blunt the payoff, so avoid whatever a casual player reaches for first.