Recorded answers
5,993 recorded answers
How to approach it
Treat the task as a browsing problem rather than a memory test. Pick a few niches that reliably put numerals in titles, such as tabletop wargames, historical simulations, small-press card games and digital puzzle releases, then walk them mentally from the digits forward. Anything whose name opens with a year, a count or a code is a candidate. Read the exclusion clause closely before submitting: a numbered continuation is disqualified even when the number feels intrinsic, and a re-release that only adds a depth cue is equally out. Notice whether the numeral is written as a figure or as a word, since both formats circulate. Keep a shortlist and send only the entries that feel least likely to have been claimed by others, because obscurity is rewarded here far more than fame.
Get a hint
Start with the shelf of tabletop and card games, including barely translated imports, because that corner holds the largest share of number-bearing names.
A little more
Historical simulation and wargaming lean on dates, day counts and unit sizes, so titles built around a quantity are unusually plentiful in that aisle.
One step further
Skip the big-budget releases: the rarest finds are self-published rulebooks, tiny print runs and digital puzzlers whose names open with a numeral.
Reveal answers 5,993
- Anno 1701Deep Cut85points
- Anno 1701: Das BrettspielDeep Cut85points
- Anno 1701: Das KartenspielDeep Cut85points
- Anno 1800: The Board GameDeep Cut85points
- Anno 2070Deep Cut85points
- Anno 2205Deep Cut85points
- Anno Domini 1666Deep Cut85points
- Another Code: Two MemoriesDeep Cut85points
- Antietam: The Bloodiest Day, 17 September 1862Deep Cut85points
- Anvil-Dragoon: Southwall 1944Deep Cut85points
- Anzio: The Struggle for Italy – 1943-1945Deep Cut85points
- Aokana - Four Rhythms Across the BlueDeep Cut85points
- Apocalypse in the East: The Rise of the First Caliphate 646-656 A.D.Deep Cut85points
- Apocripha/0Deep Cut85points
- Apollo 13Deep Cut85points
- Apollo XIIIDeep Cut85points
- Apollo: The Game of Our First Voyages to the MoonDeep Cut85points
- April's Harvest: The Battle of Shiloh, April 6 & 7, 1862Deep Cut85points
- Arba'a TurubDeep Cut85points
- ARCA Sim Racing '08Deep Cut85points
- Arcola: The Battle for Italy, 1796Deep Cut85points
- Arcole 1796Deep Cut85points
- Arctic Storm: The Russo-Finnish Winter War 1939-40Deep Cut85points
- Ardennes '44: The Battle of the BulgeDeep Cut85points
- Ardennes 1944Deep Cut85points
- Ardeny 1944Deep Cut85points
- Ardeny 1944-45Deep Cut85points
- Are you telling me this genius scientist can't get the first place?Deep Cut85points
- Area 1851Deep Cut85points
- Area 51: Top SecretDeep Cut85points
- Area 88Deep Cut85points
- Ariete: The Battle of Bir el Gubi, Libya November 1941Deep Cut85points
- Arizona 29-card PitchDeep Cut85points
- Arizona: Great Buy! 99 The GameDeep Cut85points
- ARKA VDeep Cut85points
- Arktika.1Deep Cut85points
- Armada 2525Deep Cut85points
- Armada 2526Deep Cut85points
- Armada: The War With Spain 1585-1604Deep Cut85points
- Armageddon: Tactical Combat 3000 to 500 B.C.Deep Cut85points
- Armor: A Tactical Game of Armored Combat in Western Europe, 1944-1945Deep Cut85points
- Armored Core: Nine BreakerDeep Cut85points
- Army Group Center: June 22-28, 1941Deep Cut85points
- Army of the Potomac: Campaigns of 1862 and 1864Deep Cut85points
- Army of Two: The 40th DayDeep Cut85points
- Army of Two: The Devil's CartelDeep Cut85points
- Army of ZeroDeep Cut85points
- Arnhem '44: The Operation Market Garden BoardgameDeep Cut85points
- Arnhem 1944Deep Cut85points
- Around the World in 80 DaysDeep Cut85points
Why these answers count
Points here track rarity rather than difficulty. The distribution is lopsided: one entry took 100, roughly 5,780 sat at 85 and only 117 stopped at 60, so the middle band is crowded and the gap between a good pick and a great one is small yet decisive. Almost every example shown lands at 85 — 0 A.D., 10 Days in Europe, 007 Racing, 1 vs. 100 — which tells you that a genuinely obscure title carrying a numeral clears the same bar whether it is strategy, tabletop or a licensed tie-in. Rarity pays because each answer's value rises as fewer players name it, so the winning move is something almost nobody would think to type. The lone 100-point answer, Pachisi, looks like an outlier settled by consensus weighting rather than by title format. The 60-point tail is made of entries enough people recognised to blunt the payoff, so avoid whatever a casual player reaches for first.