Name a game with a number in its name (sequels and 3D variants don't count)

October 22, 2026 · Daily Dive #99

Explore 5,993 recorded answers and their points for question 3 on October 22, 2026.

Dated record7 questions · 15,060 recorded answers

5,993 recorded names on October 22, 2026, 5,861 at 85 or higher. The highest recorded score on this question is 100.

The richest shelf for this one is hobby gaming rather than the mainstream console catalogue, since small print runs and imported rulebooks are where numerals survive as names. Only a digit or a spelled-out number that belongs to the title itself qualifies; numbered follow-ups and re-releases that merely add a depth effect are excluded.

5,993 recorded answers5,861 at 85+ points100 highest recorded points
  • One in a Krillion1100 pts
  • Deep Cut5,86085 pts
  • Rare11760 pts
  • Schooler1430 pts
  • Plankton110 pts
03

Recorded answers

5,993 recorded answers

How to approach it

Treat the task as a browsing problem rather than a memory test. Pick a few niches that reliably put numerals in titles, such as tabletop wargames, historical simulations, small-press card games and digital puzzle releases, then walk them mentally from the digits forward. Anything whose name opens with a year, a count or a code is a candidate. Read the exclusion clause closely before submitting: a numbered continuation is disqualified even when the number feels intrinsic, and a re-release that only adds a depth cue is equally out. Notice whether the numeral is written as a figure or as a word, since both formats circulate. Keep a shortlist and send only the entries that feel least likely to have been claimed by others, because obscurity is rewarded here far more than fame.

Get a hint

Start with the shelf of tabletop and card games, including barely translated imports, because that corner holds the largest share of number-bearing names.

A little more

Historical simulation and wargaming lean on dates, day counts and unit sizes, so titles built around a quantity are unusually plentiful in that aisle.

One step further

Skip the big-budget releases: the rarest finds are self-published rulebooks, tiny print runs and digital puzzlers whose names open with a numeral.

Reveal answers 5,993
  • City of Six MoonsDeep Cut85points
  • City of Spies: Estoril 1942Deep Cut85points
  • Civil War Game 1863Deep Cut85points
  • Civil War in the Far West: The New Mexico Campaign, 1862Deep Cut85points
  • Clash Along the Psel: The Battle of Kursk 1943Deep Cut85points
  • Clash of Empires: The Battle for France 1914Deep Cut85points
  • Clash of Giants: Campaigns of Tannenberg and the Marne, 1914Deep Cut85points
  • Clash of Monarchs: The Seven Years War in Europe 1756-1763Deep Cut85points
  • Clash of Sovereigns: The War of the Austrian Succession, 1740-48Deep Cut85points
  • Clash of Titans: The Tank Battle for Kursk, 1943Deep Cut85points
  • Clash of Wills: Shiloh 1862Deep Cut85points
  • Class of '09Deep Cut85points
  • Class of '09: The Flip SideDeep Cut85points
  • Class of '09: The Re-UpDeep Cut85points
  • Class of '89Deep Cut85points
  • Class of 1812Deep Cut85points
  • Classified: France '44Deep Cut85points
  • Claustrophobia 1643Deep Cut85points
  • ClayFighter 63⅓Deep Cut85points
  • Clear 4Deep Cut85points
  • Clock Zero: Shūen no IchibyōDeep Cut85points
  • Close Assault: A Man-to-Man Game of Squad Tactics and Command – Europe 1939-1945Deep Cut85points
  • Close Combat: First to FightDeep Cut85points
  • Close Encounters of the Third KindDeep Cut85points
  • Cloud NineDeep Cut85points
  • Clubhouse Games: 51 Worldwide ClassicsDeep Cut85points
  • Cluedo: Die drei ???Deep Cut85points
  • ClusterPuck 99Deep Cut85points
  • Coalition: The Napoleonic Wars, 1805-1815Deep Cut85points
  • Coast Watchers: Allied Field Intelligence in the South Pacific, 1942-1943Deep Cut85points
  • Code 3Deep Cut85points
  • Code 777Deep Cut85points
  • Code of NineDeep Cut85points
  • Codeword Cromwell: The German Invasion of England, 8 June 1940Deep Cut85points
  • CODO Berlin 63Deep Cut85points
  • Cold War Battles: Budapest '56 & Angola '87Deep Cut85points
  • Cold War Commander: Fast-Play Tabletop Wargame Rules for Combined-Arms Operations, 1946+Deep Cut85points
  • Cold Zero: No MercyDeep Cut85points
  • Coloball 2002Deep Cut85points
  • Colonial 1700-1800Deep Cut85points
  • Colonial Twilight: The French-Algerian War, 1954-62Deep Cut85points
  • Colonisator: The Twelve Planets' WarDeep Cut85points
  • Colony 28Deep Cut85points
  • Colony 7Deep Cut85points
  • Coloretto for Two PlayersDeep Cut85points
  • Colorful Heart: 12 ko no KyururunDeep Cut85points
  • Colorful Wish ~12ko no Maji★kyun!~Deep Cut85points
  • Combat Command: Tactical Armored Warfare, France 1944Deep Cut85points
  • Combat Infantry: EastFront 1941-43Deep Cut85points
  • Combat Infantry: WestFront 1944-45Deep Cut85points

Why these answers count

Points here track rarity rather than difficulty. The distribution is lopsided: one entry took 100, roughly 5,780 sat at 85 and only 117 stopped at 60, so the middle band is crowded and the gap between a good pick and a great one is small yet decisive. Almost every example shown lands at 85 — 0 A.D., 10 Days in Europe, 007 Racing, 1 vs. 100 — which tells you that a genuinely obscure title carrying a numeral clears the same bar whether it is strategy, tabletop or a licensed tie-in. Rarity pays because each answer's value rises as fewer players name it, so the winning move is something almost nobody would think to type. The lone 100-point answer, Pachisi, looks like an outlier settled by consensus weighting rather than by title format. The 60-point tail is made of entries enough people recognised to blunt the payoff, so avoid whatever a casual player reaches for first.

Recorded from the game’s published reveal · Source · Checked 22 Oct, 12:31 UTC

Names and scores reflect the linked dated reveal. The original game makes the final decision on live acceptance. Editorial policy