Recorded answers
5,993 recorded answers
How to approach it
Treat the task as a browsing problem rather than a memory test. Pick a few niches that reliably put numerals in titles, such as tabletop wargames, historical simulations, small-press card games and digital puzzle releases, then walk them mentally from the digits forward. Anything whose name opens with a year, a count or a code is a candidate. Read the exclusion clause closely before submitting: a numbered continuation is disqualified even when the number feels intrinsic, and a re-release that only adds a depth cue is equally out. Notice whether the numeral is written as a figure or as a word, since both formats circulate. Keep a shortlist and send only the entries that feel least likely to have been claimed by others, because obscurity is rewarded here far more than fame.
Get a hint
Start with the shelf of tabletop and card games, including barely translated imports, because that corner holds the largest share of number-bearing names.
A little more
Historical simulation and wargaming lean on dates, day counts and unit sizes, so titles built around a quantity are unusually plentiful in that aisle.
One step further
Skip the big-budget releases: the rarest finds are self-published rulebooks, tiny print runs and digital puzzlers whose names open with a numeral.
Reveal answers 5,993
- Dashavatara GanjifaDeep Cut85points
- Dasshutsu Adventure: Dai Nana no YogenDeep Cut85points
- Datsun 280 ZZZAPDeep Cut85points
- Dawn of Empire: The Spanish American Naval War in the Atlantic, 1898Deep Cut85points
- Dawn's Early Light: The War of 1812Deep Cut85points
- Day of Days: The Invasion of Normandy 1944Deep Cut85points
- Day One: Garry's IncidentDeep Cut85points
- Daymare 1994: SandcastleDeep Cut85points
- Daymare: 1998Deep Cut85points
- Days of Decision: Global Political Conflict – 1936-1939Deep Cut85points
- Days of Ire: Budapest 1956Deep Cut85points
- DC-3Deep Cut85points
- DC-4Deep Cut85points
- DC-5Deep Cut85points
- DCS: A-10C WarthogDeep Cut85points
- De 7 geitjesDeep Cut85points
- De Bellis Magistrorum Militum: Wargame Rules for Ancient and Medieval Battle from 3000 BC to 1525 ADDeep Cut85points
- De Bellis Multitudinis: Wargames Rules for Ancient and Medieval Battles – 3000 BC to 1500 ADDeep Cut85points
- DEAD DOZENDeep Cut85points
- Deadly 30Deep Cut85points
- Deadly DozenDeep Cut85points
- Deadly Dozen: Pacific TheaterDeep Cut85points
- Dealer's DozenDeep Cut85points
- Death in the Trenches: The Great War, 1914-1918Deep Cut85points
- Death of an Army: Ypres 1914Deep Cut85points
- Deathmaze 5000Deep Cut85points
- Deathride: Mars-la-Tour 1870Deep Cut85points
- DeathSprint 66Deep Cut85points
- Deatte 5-fun wa Ore no Mono! Jikan Teishi to AtroposDeep Cut85points
- Debrecen 1944: Storms in the East 2 – HungaryDeep Cut85points
- Debugger 3.16 // Recoded // Despair of the Developer EditionDeep Cut85points
- DEBUT 21Deep Cut85points
- DECK 52: Space WreckedDeep Cut85points
- Deep Space D-6Deep Cut85points
- Deep Space D-6: ArmadaDeep Cut85points
- Defcon 5Deep Cut85points
- Defender 2000Deep Cut85points
- Defending America: Intercepting the Amerika Bombers, 1947-48Deep Cut85points
- Defiance 2050Deep Cut85points
- Dehla PakadDeep Cut85points
- Demyansk Shield: the Frozen Fortress, February-May 1942Deep Cut85points
- Denain 1712Deep Cut85points
- Densha de Go! 64Deep Cut85points
- Der 6. TagDeep Cut85points
- Der Herr der Ringe: Die Zwei Türme – das KartenspielDeep Cut85points
- Der Schatz der 13 InselnDeep Cut85points
- Derby Stallion 64Deep Cut85points
- DerrocAr: The Week of Five PresidentsDeep Cut85points
- DertigenDeep Cut85points
- Descent on Crete: May 1941Deep Cut85points
Why these answers count
Points here track rarity rather than difficulty. The distribution is lopsided: one entry took 100, roughly 5,780 sat at 85 and only 117 stopped at 60, so the middle band is crowded and the gap between a good pick and a great one is small yet decisive. Almost every example shown lands at 85 — 0 A.D., 10 Days in Europe, 007 Racing, 1 vs. 100 — which tells you that a genuinely obscure title carrying a numeral clears the same bar whether it is strategy, tabletop or a licensed tie-in. Rarity pays because each answer's value rises as fewer players name it, so the winning move is something almost nobody would think to type. The lone 100-point answer, Pachisi, looks like an outlier settled by consensus weighting rather than by title format. The 60-point tail is made of entries enough people recognised to blunt the payoff, so avoid whatever a casual player reaches for first.