Name a game with a number in its name (sequels and 3D variants don't count)

October 22, 2026 · Daily Dive #99

Explore 5,993 recorded answers and their points for question 3 on October 22, 2026.

Dated record7 questions · 15,060 recorded answers

5,993 recorded names on October 22, 2026, 5,861 at 85 or higher. The highest recorded score on this question is 100.

The richest shelf for this one is hobby gaming rather than the mainstream console catalogue, since small print runs and imported rulebooks are where numerals survive as names. Only a digit or a spelled-out number that belongs to the title itself qualifies; numbered follow-ups and re-releases that merely add a depth effect are excluded.

5,993 recorded answers5,861 at 85+ points100 highest recorded points
  • One in a Krillion1100 pts
  • Deep Cut5,86085 pts
  • Rare11760 pts
  • Schooler1430 pts
  • Plankton110 pts
03

Recorded answers

5,993 recorded answers

How to approach it

Treat the task as a browsing problem rather than a memory test. Pick a few niches that reliably put numerals in titles, such as tabletop wargames, historical simulations, small-press card games and digital puzzle releases, then walk them mentally from the digits forward. Anything whose name opens with a year, a count or a code is a candidate. Read the exclusion clause closely before submitting: a numbered continuation is disqualified even when the number feels intrinsic, and a re-release that only adds a depth cue is equally out. Notice whether the numeral is written as a figure or as a word, since both formats circulate. Keep a shortlist and send only the entries that feel least likely to have been claimed by others, because obscurity is rewarded here far more than fame.

Get a hint

Start with the shelf of tabletop and card games, including barely translated imports, because that corner holds the largest share of number-bearing names.

A little more

Historical simulation and wargaming lean on dates, day counts and unit sizes, so titles built around a quantity are unusually plentiful in that aisle.

One step further

Skip the big-budget releases: the rarest finds are self-published rulebooks, tiny print runs and digital puzzlers whose names open with a numeral.

Reveal answers 5,993
  • 12 O'Clock High: Bombing the ReichDeep Cut85points
  • 12 PatrolsDeep Cut85points
  • 12 RealmsDeep Cut85points
  • 12 RiversDeep Cut85points
  • 12 TailsDeep Cut85points
  • 12 ThievesDeep Cut85points
  • 12-ji no Kane to CinderellaDeep Cut85points
  • 120-en no Haru: 120 Yen StoriesDeep Cut85points
  • 121 (darts)Deep Cut85points
  • 1212 Las Navas de TolosaDeep Cut85points
  • 123 (Israel)Deep Cut85points
  • 123 Slaughter Me StreetDeep Cut85points
  • 12GemsDeep Cut85points
  • 12Riven: The Psi-Climinal of IntegralDeep Cut85points
  • 13 AnimalsDeep Cut85points
  • 13 BeaversDeep Cut85points
  • 13 Card RummyDeep Cut85points
  • 13 ChefsDeep Cut85points
  • 13 CluesDeep Cut85points
  • 13 CouronnesDeep Cut85points
  • 13 Days: The Cuban Missile Crisis, 1962Deep Cut85points
  • 13 Dead End DriveDeep Cut85points
  • 13 GhostsDeep Cut85points
  • 13 LeavesDeep Cut85points
  • 13 Minutes: The Cuban Missile Crisis, 1962Deep Cut85points
  • 13 MonstersDeep Cut85points
  • 13 SheepDeep Cut85points
  • 13 WordsDeep Cut85points
  • 13-card BragDeep Cut85points
  • 13: The Colonies in RevoltDeep Cut85points
  • 1313 Dead End DriveDeep Cut85points
  • 1347: De Nigrae Pestis LudoDeep Cut85points
  • 1348 Ex VotoDeep Cut85points
  • 13er WetteDeep Cut85points
  • 13th AgeDeep Cut85points
  • 14 Frantic MinutesDeep Cut85points
  • 14 Minesweeper VariantsDeep Cut85points
  • 14.1 continuous (straight pool)Deep Cut85points
  • 1428: Shadows over SilesiaDeep Cut85points
  • 1429 Uncharted SeasDeep Cut85points
  • 1453–1821: The Coming of LiberationDeep Cut85points
  • 1472: The Lost SamuraiDeep Cut85points
  • 14ersDeep Cut85points
  • 15 Blocks PuzzleDeep Cut85points
  • 15 DaysDeep Cut85points
  • 15 Dias: The Spanish Golden AgeDeep Cut85points
  • 15 Dragon PearlsDeep Cut85points
  • 15 Jours en FranceDeep Cut85points
  • 15 MenDeep Cut85points
  • 15 Minutes to Self-DestructDeep Cut85points

Why these answers count

Points here track rarity rather than difficulty. The distribution is lopsided: one entry took 100, roughly 5,780 sat at 85 and only 117 stopped at 60, so the middle band is crowded and the gap between a good pick and a great one is small yet decisive. Almost every example shown lands at 85 — 0 A.D., 10 Days in Europe, 007 Racing, 1 vs. 100 — which tells you that a genuinely obscure title carrying a numeral clears the same bar whether it is strategy, tabletop or a licensed tie-in. Rarity pays because each answer's value rises as fewer players name it, so the winning move is something almost nobody would think to type. The lone 100-point answer, Pachisi, looks like an outlier settled by consensus weighting rather than by title format. The 60-point tail is made of entries enough people recognised to blunt the payoff, so avoid whatever a casual player reaches for first.

Recorded from the game’s published reveal · Source · Checked 22 Oct, 12:31 UTC

Names and scores reflect the linked dated reveal. The original game makes the final decision on live acceptance. Editorial policy