Recorded answers
5,993 recorded answers
How to approach it
Treat the task as a browsing problem rather than a memory test. Pick a few niches that reliably put numerals in titles, such as tabletop wargames, historical simulations, small-press card games and digital puzzle releases, then walk them mentally from the digits forward. Anything whose name opens with a year, a count or a code is a candidate. Read the exclusion clause closely before submitting: a numbered continuation is disqualified even when the number feels intrinsic, and a re-release that only adds a depth cue is equally out. Notice whether the numeral is written as a figure or as a word, since both formats circulate. Keep a shortlist and send only the entries that feel least likely to have been claimed by others, because obscurity is rewarded here far more than fame.
Get a hint
Start with the shelf of tabletop and card games, including barely translated imports, because that corner holds the largest share of number-bearing names.
A little more
Historical simulation and wargaming lean on dates, day counts and unit sizes, so titles built around a quantity are unusually plentiful in that aisle.
One step further
Skip the big-budget releases: the rarest finds are self-published rulebooks, tiny print runs and digital puzzlers whose names open with a numeral.
Reveal answers 5,993
- 18USDeep Cut85points
- 18USADeep Cut85points
- 18VA: The Railroads Come to VirginiaDeep Cut85points
- 18West: Rails to the PacificDeep Cut85points
- 18ZOODeep Cut85points
- 19 Part One: Boot CampDeep Cut85points
- 19: NeunzehnDeep Cut85points
- 19:03 Ueno Hatsu Yakou ResshaDeep Cut85points
- 1902 MélièsDeep Cut85points
- 1906 San FranciscoDeep Cut85points
- 1911 Amundsen vs ScottDeep Cut85points
- 1914 Shells of FuryDeep Cut85points
- 1914: Fureur à l'EstDeep Cut85points
- 1914: Germany at WarDeep Cut85points
- 1914: Glory's End / When Eagles FightDeep Cut85points
- 1914: Nach ParisDeep Cut85points
- 1914: Offensive à outranceDeep Cut85points
- 1914: Serbien Muss SterbienDeep Cut85points
- 1914: The Great WarDeep Cut85points
- 1914: Twilight in the EastDeep Cut85points
- 1916 - Der Unbekannte KriegDeep Cut85points
- 1917 - The Alien InvasionDeep Cut85points
- 1918: Brother Against BrotherDeep Cut85points
- 1918: Death on the RailsDeep Cut85points
- 1918: Imperial Germany's Last ChanceDeep Cut85points
- 1918: Operation Michel, Germany's Last Chance in the WestDeep Cut85points
- 1918/1919: Storm in the WestDeep Cut85points
- 1920 Wall StreetDeep Cut85points
- 1923 Cotton ClubDeep Cut85points
- 1930: The Golden Age of AirlinesDeep Cut85points
- 1936 Spain in flamesDeep Cut85points
- 1936: Guerra CivilDeep Cut85points
- 1939-45 Harc EurópáértDeep Cut85points
- 1940: The Fall of France – A Panzer Grenadier GameDeep Cut85points
- 1940: What If Germany Went East?Deep Cut85points
- 1941 - Operation BarbarossaDeep Cut85points
- 1941: Counter AttackDeep Cut85points
- 1941: Race to MoscowDeep Cut85points
- 1942 USS YorktownDeep Cut85points
- 1942: Joint StrikeDeep Cut85points
- 1942: The Pacific Air WarDeep Cut85points
- 1943: The Battle of MidwayDeep Cut85points
- 1944: Across the RhineDeep Cut85points
- 1944: Battle of the BulgeDeep Cut85points
- 1944: D-Day to the RhineDeep Cut85points
- 1944: Race to the RhineDeep Cut85points
- 1944: Second Front – From D-Day to Victory in the WestDeep Cut85points
- 1944: The Loop MasterDeep Cut85points
- 1945 Air ForceDeep Cut85points
- 1947: Railways of India 1836-1947Deep Cut85points
Why these answers count
Points here track rarity rather than difficulty. The distribution is lopsided: one entry took 100, roughly 5,780 sat at 85 and only 117 stopped at 60, so the middle band is crowded and the gap between a good pick and a great one is small yet decisive. Almost every example shown lands at 85 — 0 A.D., 10 Days in Europe, 007 Racing, 1 vs. 100 — which tells you that a genuinely obscure title carrying a numeral clears the same bar whether it is strategy, tabletop or a licensed tie-in. Rarity pays because each answer's value rises as fewer players name it, so the winning move is something almost nobody would think to type. The lone 100-point answer, Pachisi, looks like an outlier settled by consensus weighting rather than by title format. The 60-point tail is made of entries enough people recognised to blunt the payoff, so avoid whatever a casual player reaches for first.