Recorded answers
5,993 recorded answers
How to approach it
Treat the task as a browsing problem rather than a memory test. Pick a few niches that reliably put numerals in titles, such as tabletop wargames, historical simulations, small-press card games and digital puzzle releases, then walk them mentally from the digits forward. Anything whose name opens with a year, a count or a code is a candidate. Read the exclusion clause closely before submitting: a numbered continuation is disqualified even when the number feels intrinsic, and a re-release that only adds a depth cue is equally out. Notice whether the numeral is written as a figure or as a word, since both formats circulate. Keep a shortlist and send only the entries that feel least likely to have been claimed by others, because obscurity is rewarded here far more than fame.
Get a hint
Start with the shelf of tabletop and card games, including barely translated imports, because that corner holds the largest share of number-bearing names.
A little more
Historical simulation and wargaming lean on dates, day counts and unit sizes, so titles built around a quantity are unusually plentiful in that aisle.
One step further
Skip the big-budget releases: the rarest finds are self-published rulebooks, tiny print runs and digital puzzlers whose names open with a numeral.
Reveal answers 5,993
- War in the Wind: The Battle of Attu Island, 1943Deep Cut85points
- War of 1812Deep Cut85points
- War of 1812: Solitaire Travel GameDeep Cut85points
- War of Tanks: France 1940 – The Breakthrough at DinantDeep Cut85points
- War of the 3 Sanchos 1065-67Deep Cut85points
- War of the Pacific, Chile vs. Perú and Bolivia, 1879-1883Deep Cut85points
- War of the States: Gettysburg, 1863Deep Cut85points
- War of the Suns: The War of Resistance 1937-1945Deep Cut85points
- War of the Three KingdomsDeep Cut85points
- War of the Three Kingdoms: Kingdom WarsDeep Cut85points
- War of the Triple Alliance: Paraguay – 1865-1870Deep Cut85points
- War with a Vengeance!: The V-1 Campaign June and July 1944Deep Cut85points
- Warehouse 13: The Board GameDeep Cut85points
- Warehouse 51Deep Cut85points
- Warfare 1917Deep Cut85points
- Warfare 1944Deep Cut85points
- Wargames Rules 1685-1845Deep Cut85points
- Warhammer 40,000 Collectible Card GameDeep Cut85points
- Warhammer 40,000 Dice Masters: Battle for Ultramar Campaign BoxDeep Cut85points
- Warhammer 40,000 RoleplayDeep Cut85points
- Warhammer 40,000: ArmageddonDeep Cut85points
- Warhammer 40,000: Battle SisterDeep Cut85points
- Warhammer 40,000: BattlesectorDeep Cut85points
- Warhammer 40,000: BoltgunDeep Cut85points
- Warhammer 40,000: CarnageDeep Cut85points
- Warhammer 40,000: Chaos GateDeep Cut85points
- Warhammer 40,000: Chaos Gate - DaemonhuntersDeep Cut85points
- Warhammer 40,000: Chaos Gate – DeathwatchDeep Cut85points
- Warhammer 40,000: ConquestDeep Cut85points
- Warhammer 40,000: Dark Nexus ArenaDeep Cut85points
- Warhammer 40,000: DarktideDeep Cut85points
- Warhammer 40,000: Darktide – The Card GameDeep Cut85points
- Warhammer 40,000: Darktide – The Miniatures GameDeep Cut85points
- Warhammer 40,000: Dawn of WarDeep Cut85points
- Warhammer 40,000: DeathwatchDeep Cut85points
- Warhammer 40,000: Eternal CrusadeDeep Cut85points
- Warhammer 40,000: Fire WarriorDeep Cut85points
- Warhammer 40,000: FireteamDeep Cut85points
- Warhammer 40,000: FreebladeDeep Cut85points
- Warhammer 40,000: Gladius – Relics of WarDeep Cut85points
- Warhammer 40,000: Glory in DeathDeep Cut85points
- Warhammer 40,000: HeroesDeep Cut85points
- Warhammer 40,000: Heroes of Black ReachDeep Cut85points
- Warhammer 40,000: Imperium MaledictumDeep Cut85points
- Warhammer 40,000: Inquisitor – MartyrDeep Cut85points
- Warhammer 40,000: Kill TeamDeep Cut85points
- Warhammer 40,000: Lost CrusadeDeep Cut85points
- Warhammer 40,000: MechanicusDeep Cut85points
- Warhammer 40,000: RegicideDeep Cut85points
- Warhammer 40,000: Rites of WarDeep Cut85points
Why these answers count
Points here track rarity rather than difficulty. The distribution is lopsided: one entry took 100, roughly 5,780 sat at 85 and only 117 stopped at 60, so the middle band is crowded and the gap between a good pick and a great one is small yet decisive. Almost every example shown lands at 85 — 0 A.D., 10 Days in Europe, 007 Racing, 1 vs. 100 — which tells you that a genuinely obscure title carrying a numeral clears the same bar whether it is strategy, tabletop or a licensed tie-in. Rarity pays because each answer's value rises as fewer players name it, so the winning move is something almost nobody would think to type. The lone 100-point answer, Pachisi, looks like an outlier settled by consensus weighting rather than by title format. The 60-point tail is made of entries enough people recognised to blunt the payoff, so avoid whatever a casual player reaches for first.