Name a game with a number in its name (sequels and 3D variants don't count)

October 22, 2026 · Daily Dive #99

Explore 5,993 recorded answers and their points for question 3 on October 22, 2026.

Dated record7 questions · 15,060 recorded answers

5,993 recorded names on October 22, 2026, 5,861 at 85 or higher. The highest recorded score on this question is 100.

The richest shelf for this one is hobby gaming rather than the mainstream console catalogue, since small print runs and imported rulebooks are where numerals survive as names. Only a digit or a spelled-out number that belongs to the title itself qualifies; numbered follow-ups and re-releases that merely add a depth effect are excluded.

5,993 recorded answers5,861 at 85+ points100 highest recorded points
  • One in a Krillion1100 pts
  • Deep Cut5,86085 pts
  • Rare11760 pts
  • Schooler1430 pts
  • Plankton110 pts
03

Recorded answers

5,993 recorded answers

How to approach it

Treat the task as a browsing problem rather than a memory test. Pick a few niches that reliably put numerals in titles, such as tabletop wargames, historical simulations, small-press card games and digital puzzle releases, then walk them mentally from the digits forward. Anything whose name opens with a year, a count or a code is a candidate. Read the exclusion clause closely before submitting: a numbered continuation is disqualified even when the number feels intrinsic, and a re-release that only adds a depth cue is equally out. Notice whether the numeral is written as a figure or as a word, since both formats circulate. Keep a shortlist and send only the entries that feel least likely to have been claimed by others, because obscurity is rewarded here far more than fame.

Get a hint

Start with the shelf of tabletop and card games, including barely translated imports, because that corner holds the largest share of number-bearing names.

A little more

Historical simulation and wargaming lean on dates, day counts and unit sizes, so titles built around a quantity are unusually plentiful in that aisle.

One step further

Skip the big-budget releases: the rarest finds are self-published rulebooks, tiny print runs and digital puzzlers whose names open with a numeral.

Reveal answers 5,993
  • Warhammer 40,000: Rogue TraderDeep Cut85points
  • Warhammer 40,000: Sanctus ReachDeep Cut85points
  • Warhammer 40,000: Shootas, Blood & TeefDeep Cut85points
  • Warhammer 40,000: Space MarineDeep Cut85points
  • Warhammer 40,000: Space WolfDeep Cut85points
  • Warhammer 40,000: Speed FreeksDeep Cut85points
  • Warhammer 40,000: Squad CommandDeep Cut85points
  • Warhammer 40,000: Storm of VengeanceDeep Cut85points
  • Warhammer 40,000: TacticusDeep Cut85points
  • Warhammer 40,000: Wrath & GloryDeep Cut85points
  • Warhammer Epic 40,000Deep Cut85points
  • Warlords: China in Disarray, 1916-1950Deep Cut85points
  • Warmaster Chess 2000Deep Cut85points
  • Warp 6Deep Cut85points
  • Warp 99Deep Cut85points
  • Warp-1Deep Cut85points
  • Warplan: Dropshot II/IIIDeep Cut85points
  • Warriors of God: The Wars of England & France, 1135-1453Deep Cut85points
  • Warriors of Japan: A Country Aflame 1335-1339Deep Cut85points
  • Wars of Religion, France 1562-1598Deep Cut85points
  • Warsaw Rising Up 1945-1980Deep Cut85points
  • Warsaw Rising: Revolt of the Polish Underground, 1944Deep Cut85points
  • Warzone 2100Deep Cut85points
  • Wasteland Racers 2071Deep Cut85points
  • Waterloo 20Deep Cut85points
  • Waterloo Campaign 1815Deep Cut85points
  • Wave Race 64Deep Cut85points
  • We Must Tell the Emperor: The Great Pacific War, 1941 to 1945Deep Cut85points
  • We Sing 80sDeep Cut85points
  • WEC Le Mans 24Deep Cut85points
  • Welcome Back To 2007Deep Cut85points
  • Wellington: The Peninsular War 1812-1814Deep Cut85points
  • Wellington's Victory: Battle of Waterloo Game – June 18th, 1815Deep Cut85points
  • Wessex fivesDeep Cut85points
  • Western 649Deep Cut85points
  • Western Front Ace: The Great War in the Air, 1916-1918Deep Cut85points
  • Western Front: The Liberation of Europe 1944-1945Deep Cut85points
  • WestFront: The War in Europe, 1943-45Deep Cut85points
  • Westwall: Four Battles to GermanyDeep Cut85points
  • Westward 1847Deep Cut85points
  • Westworld 2000Deep Cut85points
  • What Came First?Deep Cut85points
  • When Two Worlds WarDeep Cut85points
  • Whist 22Deep Cut85points
  • White Eagle Defiant: Poland 1939Deep Cut85points
  • White Eagle Eastward: The Russo-Polish War, 1920Deep Cut85points
  • Why First?Deep Cut85points
  • Wiedeń 1683Deep Cut85points
  • Wild 9Deep Cut85points
  • William the Conqueror: 1066Deep Cut85points

Why these answers count

Points here track rarity rather than difficulty. The distribution is lopsided: one entry took 100, roughly 5,780 sat at 85 and only 117 stopped at 60, so the middle band is crowded and the gap between a good pick and a great one is small yet decisive. Almost every example shown lands at 85 — 0 A.D., 10 Days in Europe, 007 Racing, 1 vs. 100 — which tells you that a genuinely obscure title carrying a numeral clears the same bar whether it is strategy, tabletop or a licensed tie-in. Rarity pays because each answer's value rises as fewer players name it, so the winning move is something almost nobody would think to type. The lone 100-point answer, Pachisi, looks like an outlier settled by consensus weighting rather than by title format. The 60-point tail is made of entries enough people recognised to blunt the payoff, so avoid whatever a casual player reaches for first.

Recorded from the game’s published reveal · Source · Checked 22 Oct, 12:31 UTC

Names and scores reflect the linked dated reveal. The original game makes the final decision on live acceptance. Editorial policy