Recorded answers
8,049 recorded answers
How to approach it
Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.
Get a hint
Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.
A little more
Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.
One step further
The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.
Reveal answers 8,049
- Balbo's gameDeep Cut85points
- Balkan RailwaysDeep Cut85points
- BallCubeDeep Cut85points
- Balloon CupDeep Cut85points
- Baltimore & OhioDeep Cut85points
- Bambam BoobooDeep Cut85points
- BambooDeep Cut85points
- Ban-sugorokuDeep Cut85points
- Band of Brothers: Screaming EaglesDeep Cut85points
- BandaDeep Cut85points
- BANG! The DuelDeep Cut85points
- Banned WordsDeep Cut85points
- BanqiDeep Cut85points
- Banque FataleDeep Cut85points
- BantuDeep Cut85points
- BaoDeep Cut85points
- BAORDeep Cut85points
- BāqūraDeep Cut85points
- Bar-LevDeep Cut85points
- BaranDeep Cut85points
- BarbacanDeep Cut85points
- Barbarian KingdomsDeep Cut85points
- Barbarian KingsDeep Cut85points
- Barbarian PrinceDeep Cut85points
- Barbarians: The InvasionDeep Cut85points
- Barbarossa to BerlinDeep Cut85points
- Barbarossa: Army Group CenterDeep Cut85points
- Barbarossa: Army Group NorthDeep Cut85points
- Barbarossa: Army Group SouthDeep Cut85points
- Barbarossa: CrimeaDeep Cut85points
- Barbarossa: Kiev to RostovDeep Cut85points
- BarbuDeep Cut85points
- BarcaDeep Cut85points
- BarcelonaDeep Cut85points
- Barcelona: The Rose of FireDeep Cut85points
- BardsungDeep Cut85points
- Bardwood GroveDeep Cut85points
- BärenparkDeep Cut85points
- Bargain HunterDeep Cut85points
- Bargain QuestDeep Cut85points
- Bark AvenueDeep Cut85points
- BaronsDeep Cut85points
- BaronyDeep Cut85points
- Baroque chessDeep Cut85points
- BarrageDeep Cut85points
- BarragoonDeep Cut85points
- BarrierDeep Cut85points
- BasariDeep Cut85points
- Baseball Highlights: 2045Deep Cut85points
- Baseball StrategyDeep Cut85points
Why these answers count
Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.