Recorded answers
8,049 recorded answers
How to approach it
Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.
Get a hint
Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.
A little more
Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.
One step further
The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.
Reveal answers 8,049
- CiladaDeep Cut85points
- Cinc caminsDeep Cut85points
- Cinco LinkoDeep Cut85points
- Cinque TerreDeep Cut85points
- Circadians: Chaos OrderDeep Cut85points
- Circadians: First LightDeep Cut85points
- Circe chessDeep Cut85points
- Circle of LifeDeep Cut85points
- Circular chessDeep Cut85points
- Circular Reasoning: The Well of PowerDeep Cut85points
- Circulation: An Incredible JourneyDeep Cut85points
- Circus MaximusDeep Cut85points
- Circus TrainDeep Cut85points
- CirKisDeep Cut85points
- Cirkle 2Deep Cut85points
- CirondoDeep Cut85points
- CitadelDeep Cut85points
- Citadel of BloodDeep Cut85points
- Citadel: The Battle of Dien Bien PhuDeep Cut85points
- CitadelsDeep Cut85points
- CitiesDeep Cut85points
- Cities of SplendorDeep Cut85points
- Cities: Skylines – The Board GameDeep Cut85points
- CitrusDeep Cut85points
- Città-StatoDeep Cut85points
- CityDeep Cut85points
- City and GuildsDeep Cut85points
- City Builder: Ancient WorldDeep Cut85points
- City CouncilDeep Cut85points
- City HallDeep Cut85points
- City of Confusion: The Battle for HueDeep Cut85points
- City of GearsDeep Cut85points
- City of IronDeep Cut85points
- City of Spies: Estoril 1942Deep Cut85points
- City of the Great MachineDeep Cut85points
- City of the LivingDeep Cut85points
- City States of ArklyrellDeep Cut85points
- City TycoonDeep Cut85points
- CityFight: Modern Combat in the Urban EnvironmentDeep Cut85points
- CityscapeDeep Cut85points
- CityTechDeep Cut85points
- CIV: Carta Impera VictoriaDeep Cut85points
- Civil WarDeep Cut85points
- Civil War StrategoDeep Cut85points
- Civilization (board game)Deep Cut85points
- Civilization: A New DawnDeep Cut85points
- CivolutionDeep Cut85points
- Clacks: A Discworld Board GameDeep Cut85points
- ClaimDeep Cut85points
- Claim It!Deep Cut85points
Why these answers count
Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.