Recorded answers
8,049 recorded answers
How to approach it
Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.
Get a hint
Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.
A little more
Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.
One step further
The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.
Reveal answers 8,049
- FevgaDeep Cut85points
- Feya's SwampDeep Cut85points
- FibonacciDeep Cut85points
- FidchellDeep Cut85points
- FiefDeep Cut85points
- Field of Glory: The Card GameDeep Cut85points
- Fields of ActionDeep Cut85points
- Fields of ArleDeep Cut85points
- Fields of FireDeep Cut85points
- Fields of GloryDeep Cut85points
- Fields of GreenDeep Cut85points
- Fifth AvenueDeep Cut85points
- Fifth CorpsDeep Cut85points
- Fifth Frontier WarDeep Cut85points
- FiggieDeep Cut85points
- Fight CityDeep Cut85points
- Fight for OlympusDeep Cut85points
- Fight for the SkyDeep Cut85points
- Fight in the SkiesDeep Cut85points
- Fight!Deep Cut85points
- Fighting Formations: Grossdeutschland Motorized Infantry DivisionDeep Cut85points
- Fighting SailDeep Cut85points
- Figure ItDeep Cut85points
- FikaDeep Cut85points
- Filipino damaDeep Cut85points
- Filipino Fruit MarketDeep Cut85points
- FILLITDeep Cut85points
- Filthy RichDeep Cut85points
- Fimbulvetr: Winter of WintersDeep Cut85points
- Final GirlDeep Cut85points
- FinaleDeep Cut85points
- FincaDeep Cut85points
- FindorffDeep Cut85points
- Fine SandDeep Cut85points
- FinityDeep Cut85points
- FinspanDeep Cut85points
- Fire & Axe: A Viking SagaDeep Cut85points
- Fire & SteelDeep Cut85points
- Fire and IceDeep Cut85points
- Fire and Ice StrategoDeep Cut85points
- Fire in the EastDeep Cut85points
- Fire in the LakeDeep Cut85points
- Fire in the SkyDeep Cut85points
- Fire Team: Modern Squad Level CommandDeep Cut85points
- Fire TowerDeep Cut85points
- Fired UpDeep Cut85points
- FirefightDeep Cut85points
- Firefly Adventures: Brigands and BrowncoatsDeep Cut85points
- Firefly: The GameDeep Cut85points
- FirenzeDeep Cut85points
Why these answers count
Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.