Recorded answers
8,049 recorded answers
How to approach it
Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.
Get a hint
Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.
A little more
Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.
One step further
The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.
Reveal answers 8,049
- Florenza: The Card GameDeep Cut85points
- FloriadoDeep Cut85points
- FloristryDeep Cut85points
- FlotillaDeep Cut85points
- Flotte KrabbeDeep Cut85points
- FlowerpowerDeep Cut85points
- FlügelradDeep Cut85points
- FlumeDeep Cut85points
- Flying CircusDeep Cut85points
- Flying ColorsDeep Cut85points
- Flying TigersDeep Cut85points
- FNAPDeep Cut85points
- FocusDeep Cut85points
- Fog of LoveDeep Cut85points
- Folded WishesDeep Cut85points
- Folklore: The AfflictionDeep Cut85points
- Folko-BoksDeep Cut85points
- Fontenoy 1745Deep Cut85points
- Food Chain IslandDeep Cut85points
- Food Chain MagnateDeep Cut85points
- Food Chain Magnate: The Ketchup Mechanism & Other IdeasDeep Cut85points
- Food FightDeep Cut85points
- Football LeaderDeep Cut85points
- Football StrategyDeep Cut85points
- FoothillsDeep Cut85points
- FoppenDeep Cut85points
- For Crown & KingdomDeep Cut85points
- For Northwood! A Solo Trick-Taking GameDeep Cut85points
- For Sale: A Real Estate GameDeep Cut85points
- For the CrownDeep Cut85points
- For the PeopleDeep Cut85points
- For The WinDeep Cut85points
- For-ExDeep Cut85points
- Forbidden JungleDeep Cut85points
- Forbidden SkyDeep Cut85points
- Forbidden StarsDeep Cut85points
- ForchessDeep Cut85points
- Forest ShuffleDeep Cut85points
- Forest Shuffle: DartmoorDeep Cut85points
- Forests of PangaiaDeep Cut85points
- Forge WarDeep Cut85points
- Forged in SteelDeep Cut85points
- ForgenesisDeep Cut85points
- Forgotten WatersDeep Cut85points
- FormaDeep Cut85points
- Forma o ColoreDeep Cut85points
- Formosa TeaDeep Cut85points
- Formula DDeep Cut85points
- FortDeep Cut85points
- Fort Sumter: The Secession CrisisDeep Cut85points
Why these answers count
Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.