Recorded answers
8,049 recorded answers
How to approach it
Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.
Get a hint
Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.
A little more
Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.
One step further
The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.
Reveal answers 8,049
- Freshwater FlyDeep Cut85points
- Freya's FollyDeep Cut85points
- FridayDeep Cut85points
- Friday the 13th: Horror at Camp Crystal LakeDeep Cut85points
- Friedland 1807Deep Cut85points
- FriedrichDeep Cut85points
- Frigate: Sea War in the Age of SailDeep Cut85points
- FrischfleischDeep Cut85points
- Frisian draughtsDeep Cut85points
- FroggitDeep Cut85points
- Froggy BottomDeep Cut85points
- FrogridersDeep Cut85points
- FromageDeep Cut85points
- Frontier WarsDeep Cut85points
- Froop!Deep Cut85points
- FrosthavenDeep Cut85points
- Frostpunk: The Board GameDeep Cut85points
- Fruit FairDeep Cut85points
- FUBADeep Cut85points
- FujisanDeep Cut85points
- Fulda GapDeep Cut85points
- Full Metal PlanèteDeep Cut85points
- Full MoonDeep Cut85points
- Funkenschlag: EnBWDeep Cut85points
- FurlDeep Cut85points
- FurnaceDeep Cut85points
- FürstenfeldDeep Cut85points
- Fury in the WestDeep Cut85points
- Fury of DraculaDeep Cut85points
- futuRisiKo!Deep Cut85points
- FuturopiaDeep Cut85points
- FYFEDeep Cut85points
- G.E.V.Deep Cut85points
- G.I. Joe: Battle for the Arctic CircleDeep Cut85points
- G.I.: Anvil of VictoryDeep Cut85points
- GaïaDeep Cut85points
- Gaia ProjectDeep Cut85points
- Galactic CruiseDeep Cut85points
- Galactic DestinyDeep Cut85points
- Galactic EmperorDeep Cut85points
- Galactic TakeoverDeep Cut85points
- GalakticoDeep Cut85points
- GalatjangDeep Cut85points
- GalaxisDeep Cut85points
- GalaxyDeep Cut85points
- Galaxy DefendersDeep Cut85points
- Galaxy ExpressDeep Cut85points
- Galaxy of TrianDeep Cut85points
- Galaxy TruckerDeep Cut85points
- Galaxy: The Dark AgesDeep Cut85points
Why these answers count
Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.