Recorded answers
8,049 recorded answers
How to approach it
Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.
Get a hint
Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.
A little more
Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.
One step further
The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.
Reveal answers 8,049
- Le Jeu de la GuerreDeep Cut85points
- Leader 1Deep Cut85points
- Leader 1: Hell of the NorthDeep Cut85points
- LeadersDeep Cut85points
- Leaders of Small WorldDeep Cut85points
- Leaders: The Combined Strategy GameDeep Cut85points
- League of SixDeep Cut85points
- Leap FrogDeep Cut85points
- Leaving EarthDeep Cut85points
- Lebensraum!Deep Cut85points
- Lee at the CrossroadsDeep Cut85points
- Lee Moves NorthDeep Cut85points
- Lee vs. GrantDeep Cut85points
- Lee vs. MeadeDeep Cut85points
- LegaciesDeep Cut85points
- Legacy of DragonholtDeep Cut85points
- Legacy of YuDeep Cut85points
- Legacy: Gears of TimeDeep Cut85points
- Legacy: The Testament of Duke de CrecyDeep Cut85points
- Legan chessDeep Cut85points
- Legendary Encounters: An Alien Deck Building GameDeep Cut85points
- Legendary: MarvelDeep Cut85points
- Legends of AndorDeep Cut85points
- Legends of VoidDeep Cut85points
- LegieDeep Cut85points
- LegionDeep Cut85points
- Lemmings in SpaceDeep Cut85points
- Lemonade StallDeep Cut85points
- Len choaDeep Cut85points
- Leonardo da VinciDeep Cut85points
- Leopard hunt gameDeep Cut85points
- Less: Like Chess but LessDeep Cut85points
- Let's Do Lunch!Deep Cut85points
- Let's Go! To JapanDeep Cut85points
- Letter JamDeep Cut85points
- Letters from WhitechapelDeep Cut85points
- Leuthen: Frederick's Greatest VictoryDeep Cut85points
- Level 10Deep Cut85points
- Level 7: Omega ProtocolDeep Cut85points
- LeverageDeep Cut85points
- Leviathan WildsDeep Cut85points
- Lewis & Clark: The ExpeditionDeep Cut85points
- Leyte GulfDeep Cut85points
- Li'b al-ghashimDeep Cut85points
- Liberian QueahDeep Cut85points
- LibertaliaDeep Cut85points
- Libertalia: Winds of GalecrestDeep Cut85points
- LibertéDeep Cut85points
- Liberty or DeathDeep Cut85points
- Liberty RoadsDeep Cut85points
Why these answers count
Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.