Recorded answers
5,993 recorded answers
How to approach it
Treat the task as a browsing problem rather than a memory test. Pick a few niches that reliably put numerals in titles, such as tabletop wargames, historical simulations, small-press card games and digital puzzle releases, then walk them mentally from the digits forward. Anything whose name opens with a year, a count or a code is a candidate. Read the exclusion clause closely before submitting: a numbered continuation is disqualified even when the number feels intrinsic, and a re-release that only adds a depth cue is equally out. Notice whether the numeral is written as a figure or as a word, since both formats circulate. Keep a shortlist and send only the entries that feel least likely to have been claimed by others, because obscurity is rewarded here far more than fame.
Get a hint
Start with the shelf of tabletop and card games, including barely translated imports, because that corner holds the largest share of number-bearing names.
A little more
Historical simulation and wargaming lean on dates, day counts and unit sizes, so titles built around a quantity are unusually plentiful in that aisle.
One step further
Skip the big-budget releases: the rarest finds are self-published rulebooks, tiny print runs and digital puzzlers whose names open with a numeral.
Reveal answers 5,993
- Sevens StoryDeep Cut85points
- Sevens WildDeep Cut85points
- Sevens, Elevens, and DoublesDeep Cut85points
- Seventh Cross: EvolutionDeep Cut85points
- Seventh FleetDeep Cut85points
- Sevilla 1503Deep Cut85points
- SF Adventure: Zero One SPDeep Cut85points
- Shadowgate 64: Trials of the Four TowersDeep Cut85points
- Shadowrun: Zero DayDeep Cut85points
- Shadowveil: Legend of The Five RingsDeep Cut85points
- Shan Koe MeeDeep Cut85points
- Shantae and the Seven SirensDeep Cut85points
- Shap TsaiDeep Cut85points
- Sharp Practice: Wargame Rules for Large Skirmishes in the Era of Black Powder, 1700 to 1865Deep Cut85points
- Shellshock: Nam '67Deep Cut85points
- Shenandoah: A Civil War Game of the Valley Campaigns – 1862 and 1864Deep Cut85points
- Sherlock Holmes: Chapter OneDeep Cut85points
- Sherlock Holmes: Four InvestigationsDeep Cut85points
- Sherlock: 13 HostagesDeep Cut85points
- Sherlock: Death on the 4th of JulyDeep Cut85points
- Sherlock: Zimmer 208Deep Cut85points
- Shesh beshDeep Cut85points
- Shi Dian BanDeep Cut85points
- Shi san shuiDeep Cut85points
- Shifting Sands: The Campaign for North Africa 1940-1943Deep Cut85points
- Shijuu Hachi (Kari)Deep Cut85points
- Shiloh: April 6-7, 1862Deep Cut85points
- Shiloh: Bloody April, 1862Deep Cut85points
- Shiloh: The Battle for Tennessee, 6-7 April, 1862Deep Cut85points
- Shiloh: The First DayDeep Cut85points
- Shin Koihime Musou ~Fighting Maidens of the Romance of the Three Kingdoms~Deep Cut85points
- Shin Megami Tensei: 20XXDeep Cut85points
- Shin Megami Tensei: NineDeep Cut85points
- Shin-chan: Me and the Professor on Summer Vacation – The Endless Seven-Day JourneyDeep Cut85points
- Shinkansen: Zero-KeiDeep Cut85points
- Shipwrecked 64Deep Cut85points
- Shit Happens: 50 Shades of ShitDeep Cut85points
- Shoujo Shin'iki ∽ Shoujo Tengoku -The Garden of Fifth Zoa-Deep Cut85points
- Shower With Your Dad Simulator 2015: Do You Still Shower With Your DadDeep Cut85points
- ShuangluDeep Cut85points
- Shugo Chara! 3-tsu no Tamago to Koisuru JokerDeep Cut85points
- Si Se PaiDeep Cut85points
- Sicily '43: The Beginning of the EndDeep Cut85points
- Side Quest: 7th SeaDeep Cut85points
- Sideshow: The Campaign for German East Africa 1914-1918Deep Cut85points
- Sieben bis AsDeep Cut85points
- Siguo JunqiDeep Cut85points
- Silent Victory: U.S. Submarines in the Pacific, 1941-45Deep Cut85points
- Silla: A Thousand-year-old SmileDeep Cut85points
- Silver Bayonet: The First Team in Vietnam, 1965Deep Cut85points
Why these answers count
Points here track rarity rather than difficulty. The distribution is lopsided: one entry took 100, roughly 5,780 sat at 85 and only 117 stopped at 60, so the middle band is crowded and the gap between a good pick and a great one is small yet decisive. Almost every example shown lands at 85 — 0 A.D., 10 Days in Europe, 007 Racing, 1 vs. 100 — which tells you that a genuinely obscure title carrying a numeral clears the same bar whether it is strategy, tabletop or a licensed tie-in. Rarity pays because each answer's value rises as fewer players name it, so the winning move is something almost nobody would think to type. The lone 100-point answer, Pachisi, looks like an outlier settled by consensus weighting rather than by title format. The 60-point tail is made of entries enough people recognised to blunt the payoff, so avoid whatever a casual player reaches for first.