Recorded answers
8,049 recorded answers
How to approach it
Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.
Get a hint
Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.
A little more
Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.
One step further
The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.
Reveal answers 8,049
- Ancient Civilizations of the Inner SeaDeep Cut85points
- Ancient ConquestDeep Cut85points
- Ancient Conquest IIDeep Cut85points
- Ancient KnowledgeDeep Cut85points
- AncientsDeep Cut85points
- AndadaDeep Cut85points
- AndantinoDeep Cut85points
- Andean AbyssDeep Cut85points
- Andernach chessDeep Cut85points
- Andor: The Family Fantasy GameDeep Cut85points
- AndroidDeep Cut85points
- Android: MainframeDeep Cut85points
- AndromedaDeep Cut85points
- Andromeda's EdgeDeep Cut85points
- Angel FuryDeep Cut85points
- Angel Wars Board GameDeep Cut85points
- AngolaDeep Cut85points
- Ankh: Gods of EgyptDeep Cut85points
- Anna's RoundtableDeep Cut85points
- Annan shogiDeep Cut85points
- Anno 1452Deep Cut85points
- Anno 1503Deep Cut85points
- Anno 1701: Das BrettspielDeep Cut85points
- Anno 1701: Das KartenspielDeep Cut85points
- Anno 1800: The Board GameDeep Cut85points
- another damn Civilization gameDeep Cut85points
- AntarcticaDeep Cut85points
- Anti-MonopolyDeep Cut85points
- Antics!Deep Cut85points
- AntidoteDeep Cut85points
- Antietam: The Bloodiest DayDeep Cut85points
- AntikeDeep Cut85points
- Antike DuellumDeep Cut85points
- AntipalosDeep Cut85points
- AntiquityDeep Cut85points
- Antler IslandDeep Cut85points
- Antonine!Deep Cut85points
- AntsDeep Cut85points
- Anunnaki: Dawn of the GodsDeep Cut85points
- AnywoliDeep Cut85points
- AnzioDeep Cut85points
- Anzio BeachheadDeep Cut85points
- AOC: Age of ChampagneDeep Cut85points
- ApagosDeep Cut85points
- Apex Legends: The Board GameDeep Cut85points
- ApiaryDeep Cut85points
- ApocalypseDeep Cut85points
- Apocalypse ChaosDeep Cut85points
- Apocalypse: The Game of Nuclear DevastationDeep Cut85points
- Apollo XIIIDeep Cut85points
Why these answers count
Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.