Recorded answers
8,049 recorded answers
How to approach it
Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.
Get a hint
Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.
A little more
Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.
One step further
The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.
Reveal answers 8,049
- ScoozieDeep Cut85points
- ScopaDeep Cut85points
- Score fourDeep Cut85points
- Scorpius FreighterDeep Cut85points
- Scotland the BraveDeep Cut85points
- Scotland Yard: The Hunt for Mister XDeep Cut85points
- ScoundrelDeep Cut85points
- Scourge of GodDeep Cut85points
- SCOUTDeep Cut85points
- ScovilleDeep Cut85points
- Scre-e-ech!Deep Cut85points
- ScribeDeep Cut85points
- ScrimishDeep Cut85points
- Scrimmage: Tactical Professional FootballDeep Cut85points
- Scurvy Musketeers of the Spanish MainDeep Cut85points
- Scythe: EncountersDeep Cut85points
- Scythe: Invaders from AfarDeep Cut85points
- Scythe: Modular BoardDeep Cut85points
- Scythe: The Rise of FenrisDeep Cut85points
- Scythe: The Wind GambitDeep Cut85points
- Sea Salt & PaperDeep Cut85points
- SeaFallDeep Cut85points
- Seapower & the StateDeep Cut85points
- Search & Destroy: Tactical Combat Vietnam 1965-1966Deep Cut85points
- SeasonsDeep Cut85points
- SeastrikeDeep Cut85points
- Second FrontDeep Cut85points
- Second Season Pro Football GameDeep Cut85points
- Secret Weapons of the Third ReichDeep Cut85points
- Sector 41Deep Cut85points
- Seeders from Sereis: ExodusDeep Cut85points
- SeegaDeep Cut85points
- SeelandDeep Cut85points
- SeigoDeep Cut85points
- SeikatsuDeep Cut85points
- Seirawan chessDeep Cut85points
- SeismicDeep Cut85points
- Seize the BeanDeep Cut85points
- SekigaharaDeep Cut85points
- SelfoDeep Cut85points
- SemedoDeep Cut85points
- SemiramisDeep Cut85points
- Semper FiDeep Cut85points
- SenatorDeep Cut85points
- SenatorsDeep Cut85points
- SenetDeep Cut85points
- SenjiDeep Cut85points
- Senjutsu: Dynamic Samurai CombatDeep Cut85points
- SenseïDeep Cut85points
- SenterejDeep Cut85points
Why these answers count
Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.