Name a strategy board game

October 29, 2026 · Daily Dive #106

Explore 8,049 recorded answers and their points for question 3 on October 29, 2026.

Dated record7 questions · 16,727 recorded answers

8,049 recorded names on October 29, 2026, 7,879 at 85 or higher. The highest recorded score on this question is 100.

Cast your net over the hobby market rather than the toy aisle: the deepest scoring pools sit in specialist catalogues of abstract designs, historical simulations and long numbered series. Any published board or tabletop game whose rules reward planning and decisions counts, whether abstract, card-driven or simulation; role-playing games, video games and luck-only party games do not.

8,049 recorded answers7,879 at 85+ points100 highest recorded points
  • One in a Krillion1100 pts
  • Deep Cut7,87885 pts
  • Rare14460 pts
  • Schooler2030 pts
  • Plankton610 pts
03

Recorded answers

8,049 recorded answers

How to approach it

Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.

Get a hint

Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.

A little more

Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.

One step further

The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.

Reveal answers 8,049
  • ScoozieDeep Cut85points
  • ScopaDeep Cut85points
  • Score fourDeep Cut85points
  • Scorpius FreighterDeep Cut85points
  • Scotland the BraveDeep Cut85points
  • Scotland Yard: The Hunt for Mister XDeep Cut85points
  • ScoundrelDeep Cut85points
  • Scourge of GodDeep Cut85points
  • SCOUTDeep Cut85points
  • ScovilleDeep Cut85points
  • Scre-e-ech!Deep Cut85points
  • ScribeDeep Cut85points
  • ScrimishDeep Cut85points
  • Scrimmage: Tactical Professional FootballDeep Cut85points
  • Scurvy Musketeers of the Spanish MainDeep Cut85points
  • Scythe: EncountersDeep Cut85points
  • Scythe: Invaders from AfarDeep Cut85points
  • Scythe: Modular BoardDeep Cut85points
  • Scythe: The Rise of FenrisDeep Cut85points
  • Scythe: The Wind GambitDeep Cut85points
  • Sea Salt & PaperDeep Cut85points
  • SeaFallDeep Cut85points
  • Seapower & the StateDeep Cut85points
  • Search & Destroy: Tactical Combat Vietnam 1965-1966Deep Cut85points
  • SeasonsDeep Cut85points
  • SeastrikeDeep Cut85points
  • Second FrontDeep Cut85points
  • Second Season Pro Football GameDeep Cut85points
  • Secret Weapons of the Third ReichDeep Cut85points
  • Sector 41Deep Cut85points
  • Seeders from Sereis: ExodusDeep Cut85points
  • SeegaDeep Cut85points
  • SeelandDeep Cut85points
  • SeigoDeep Cut85points
  • SeikatsuDeep Cut85points
  • Seirawan chessDeep Cut85points
  • SeismicDeep Cut85points
  • Seize the BeanDeep Cut85points
  • SekigaharaDeep Cut85points
  • SelfoDeep Cut85points
  • SemedoDeep Cut85points
  • SemiramisDeep Cut85points
  • Semper FiDeep Cut85points
  • SenatorDeep Cut85points
  • SenatorsDeep Cut85points
  • SenetDeep Cut85points
  • SenjiDeep Cut85points
  • Senjutsu: Dynamic Samurai CombatDeep Cut85points
  • SenseïDeep Cut85points
  • SenterejDeep Cut85points

Why these answers count

Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.

Recorded from the game’s published reveal · Source · Checked 29 Oct, 08:25 UTC

Names and scores reflect the linked dated reveal. The original game makes the final decision on live acceptance. Editorial policy