Recorded answers
8,049 recorded answers
How to approach it
Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.
Get a hint
Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.
A little more
Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.
One step further
The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.
Reveal answers 8,049
- Sankoré: The Pride of Mansa MusaDeep Cut85points
- Sannin shogiDeep Cut85points
- Santa CruzDeep Cut85points
- Santa FeDeep Cut85points
- Santa Fe RailsDeep Cut85points
- Santa MariaDeep Cut85points
- Santa MonicaDeep Cut85points
- SantiagoDeep Cut85points
- Santiago de CubaDeep Cut85points
- Santorini: Godly ExpansionsDeep Cut85points
- Santorini: Golden FleeceDeep Cut85points
- Santorini: New YorkDeep Cut85points
- Santorini: Riddle of the SphinxDeep Cut85points
- SapiensDeep Cut85points
- SapphiroDeep Cut85points
- SaratogaDeep Cut85points
- Saratoga 1777Deep Cut85points
- SardegnaDeep Cut85points
- SarenaDeep Cut85points
- SárkánytojásDeep Cut85points
- SashayDeep Cut85points
- Sat-golDeep Cut85points
- SataDeep Cut85points
- SatorDeep Cut85points
- Sator Arepo Tenet Opera RotasDeep Cut85points
- SatoriDeep Cut85points
- Saudi DealDeep Cut85points
- SauronDeep Cut85points
- SaustallDeep Cut85points
- Sauve qui poux!Deep Cut85points
- SayūDeep Cut85points
- ScaffoldDeep Cut85points
- ScalinoDeep Cut85points
- Scape GoatDeep Cut85points
- Scarab LordsDeep Cut85points
- Scarface 1920Deep Cut85points
- ScarneyDeep Cut85points
- Sceptre 1027 A.D.Deep Cut85points
- Schach PlusDeep Cut85points
- SchachenDeep Cut85points
- SchaskaDeep Cut85points
- SchlangennestDeep Cut85points
- SchnitzeljagdDeep Cut85points
- Scho K.O.Deep Cut85points
- Schoko & Co.Deep Cut85points
- Scholars of the South TigrisDeep Cut85points
- Schotten TottenDeep Cut85points
- Schotten Totten 2Deep Cut85points
- Schrille StilleDeep Cut85points
- Schwarze LöcherDeep Cut85points
Why these answers count
Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.