Recorded answers
8,049 recorded answers
How to approach it
Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.
Get a hint
Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.
A little more
Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.
One step further
The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.
Reveal answers 8,049
- Black HoleDeep Cut85points
- Black IceDeep Cut85points
- Black OrchestraDeep Cut85points
- Black Path GameDeep Cut85points
- Black Rose WarsDeep Cut85points
- Black Rose Wars: RebirthDeep Cut85points
- Black SonataDeep Cut85points
- Black SoulsDeep Cut85points
- Black ViennaDeep Cut85points
- Blackout: Hong KongDeep Cut85points
- BladderDeep Cut85points
- Blam!Deep Cut85points
- BLARFDeep Cut85points
- Blast RadiusDeep Cut85points
- BlazonDeep Cut85points
- BlindsideDeep Cut85points
- Blitz BowlDeep Cut85points
- BlitzkriegDeep Cut85points
- Blitzkrieg!: World War Two in 20 MinutesDeep Cut85points
- Bloc by Bloc: The Insurrection GameDeep Cut85points
- Block ArenaDeep Cut85points
- Block BusterDeep Cut85points
- Block It!Deep Cut85points
- Block ManiaDeep Cut85points
- BlockadeDeep Cut85points
- Blockade RunnerDeep Cut85points
- Blockers! The Card GameDeep Cut85points
- BlocksDeep Cut85points
- Blokus DuoDeep Cut85points
- Blokus JuniorDeep Cut85points
- Blokus TrigonDeep Cut85points
- Blood BowlDeep Cut85points
- Blood Bowl: Team Manager – The Card GameDeep Cut85points
- Blood on the ClocktowerDeep Cut85points
- Blood RageDeep Cut85points
- Blood RoyaleDeep Cut85points
- Bloodborne: The Board GameDeep Cut85points
- Bloodiest Day: The Battle of AntietamDeep Cut85points
- Bloody AprilDeep Cut85points
- Bloody April: The Battle of Shiloh, 1862Deep Cut85points
- Bloody Beach: OmahaDeep Cut85points
- Bloody KasserineDeep Cut85points
- BloomDeep Cut85points
- BloomsDeep Cut85points
- BloqueoDeep Cut85points
- BloxDeep Cut85points
- BlueDeep Cut85points
- Blue & Gray IIDeep Cut85points
- Blue and GrayDeep Cut85points
- Blue and Gray: Four American Civil War BattlesDeep Cut85points
Why these answers count
Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.