Recorded answers
8,049 recorded answers
How to approach it
Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.
Get a hint
Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.
A little more
Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.
One step further
The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.
Reveal answers 8,049
- Betrayal at House on the Hill: Widow's WalkDeep Cut85points
- Betrayal at Mystery MansionDeep Cut85points
- Betrayal LegacyDeep Cut85points
- Between Two Castles of Mad King LudwigDeep Cut85points
- Between Two CitiesDeep Cut85points
- Beyond ChessDeep Cut85points
- Beyond CompetitionDeep Cut85points
- Beyond Humanity: ColoniesDeep Cut85points
- Beyond the HorizonDeep Cut85points
- Beyond the SunDeep Cut85points
- Beyond WaterlooDeep Cut85points
- BeziqueDeep Cut85points
- Bharata 600 BCDeep Cut85points
- Bi-litaireDeep Cut85points
- BibliosDeep Cut85points
- BideDeep Cut85points
- Bier PioniereDeep Cut85points
- Big BossDeep Cut85points
- Big CityDeep Cut85points
- Big KiniDeep Cut85points
- Big ManitouDeep Cut85points
- Big ShotDeep Cut85points
- Big TopDeep Cut85points
- Big Trouble in Little China: The GameDeep Cut85points
- Big TwoDeep Cut85points
- BIKIDODeep Cut85points
- BillabongDeep Cut85points
- Bindle RailsDeep Cut85points
- Bionic CrisisDeep Cut85points
- Bios: GenesisDeep Cut85points
- Bios: MegafaunaDeep Cut85points
- Bios: MesofaunaDeep Cut85points
- BIOS: OriginsDeep Cut85points
- BioShock Infinite: The Siege of ColumbiaDeep Cut85points
- BiosphereDeep Cut85points
- Biplane BarmyDeep Cut85points
- BirdwatcherDeep Cut85points
- BismarckDeep Cut85points
- Bison: Thunder on the PrairieDeep Cut85points
- BitokuDeep Cut85points
- BITS MitbringspielDeep Cut85points
- Bitter Victory: The Invasion of Sicily, 1943Deep Cut85points
- Bitter Woods: The Battle of the BulgeDeep Cut85points
- BizingoDeep Cut85points
- Black AngelDeep Cut85points
- Black BoxDeep Cut85points
- Black ElephantDeep Cut85points
- Black ForestDeep Cut85points
- Black FridayDeep Cut85points
- Black GoldDeep Cut85points
Why these answers count
Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.