Recorded answers
8,049 recorded answers
How to approach it
Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.
Get a hint
Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.
A little more
Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.
One step further
The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.
Reveal answers 8,049
- Monopoly: TransformersDeep Cut85points
- Monopoly: U.S. Air ForceDeep Cut85points
- Monopoly: U.S. ArmyDeep Cut85points
- Monopoly: Unicorns vs. LlamasDeep Cut85points
- Monopoly: V8 SupercarsDeep Cut85points
- Monopoly: VegemiteDeep Cut85points
- Monopoly: WickedDeep Cut85points
- Monopoly: World of WarcraftDeep Cut85points
- Monopoly: WWEDeep Cut85points
- Monster chessDeep Cut85points
- Monster Hunter World: The Board GameDeep Cut85points
- Monster LandsDeep Cut85points
- Monster SlaughterDeep Cut85points
- Monsters Menace AmericaDeep Cut85points
- Monsters on BoardDeep Cut85points
- MontageDeep Cut85points
- MontanaDeep Cut85points
- Monte CarloDeep Cut85points
- Monty's Gamble: Market GardenDeep Cut85points
- MonumentalDeep Cut85points
- Monuments: Wonders of AntiquityDeep Cut85points
- MoonDeep Cut85points
- Moon AdventureDeep Cut85points
- Moon BaseDeep Cut85points
- Moon Base ClaviusDeep Cut85points
- Moon Colony BloodbathDeep Cut85points
- Moon-Sun-AngelDeep Cut85points
- Moongha Invaders: Mad Scientists and Atomic Monsters Attack the Earth!Deep Cut85points
- MoonrakersDeep Cut85points
- MoonstarDeep Cut85points
- MorabarabaDeep Cut85points
- MordredDeep Cut85points
- MorelliDeep Cut85points
- MoriDeep Cut85points
- MorisiDeep Cut85points
- MoroccoDeep Cut85points
- MorubaDeep Cut85points
- Mosaic: A Story of CivilizationDeep Cut85points
- MosaixDeep Cut85points
- Mosby's RaidersDeep Cut85points
- Moscow '41Deep Cut85points
- Mothership: Tabletop CombatDeep Cut85points
- Motor CityDeep Cut85points
- MottainaiDeep Cut85points
- Moulin RougeDeep Cut85points
- Mount EverestDeep Cut85points
- Mouse Guard: Swords & StrongholdsDeep Cut85points
- Mouse IslandDeep Cut85points
- MozaicDeep Cut85points
- MozaikaDeep Cut85points
Why these answers count
Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.