Name a strategy board game

October 29, 2026 · Daily Dive #106

Explore 8,049 recorded answers and their points for question 3 on October 29, 2026.

Dated record7 questions · 16,727 recorded answers

8,049 recorded names on October 29, 2026, 7,879 at 85 or higher. The highest recorded score on this question is 100.

Cast your net over the hobby market rather than the toy aisle: the deepest scoring pools sit in specialist catalogues of abstract designs, historical simulations and long numbered series. Any published board or tabletop game whose rules reward planning and decisions counts, whether abstract, card-driven or simulation; role-playing games, video games and luck-only party games do not.

8,049 recorded answers7,879 at 85+ points100 highest recorded points
  • One in a Krillion1100 pts
  • Deep Cut7,87885 pts
  • Rare14460 pts
  • Schooler2030 pts
  • Plankton610 pts
03

Recorded answers

8,049 recorded answers

How to approach it

Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.

Get a hint

Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.

A little more

Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.

One step further

The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.

Reveal answers 8,049
  • Puzzle StrikeDeep Cut85points
  • Puzzle Strike 2Deep Cut85points
  • Puzzle Strike ShadowsDeep Cut85points
  • PylonDeep Cut85points
  • PylosDeep Cut85points
  • PyramidDeep Cut85points
  • PyramidisDeep Cut85points
  • PyramidoDeep Cut85points
  • PyramisDeep Cut85points
  • PyramixDeep Cut85points
  • PyrgaDeep Cut85points
  • Q-bitzDeep Cut85points
  • Q-bitz ExtremeDeep Cut85points
  • Q-TurnDeep Cut85points
  • QangoDeep Cut85points
  • QawaleDeep Cut85points
  • QEDeep Cut85points
  • QinDeep Cut85points
  • QuadefyDeep Cut85points
  • QuadragoDeep Cut85points
  • QuadratureDeep Cut85points
  • QuadrigaDeep Cut85points
  • QuadropolisDeep Cut85points
  • QuadrumDeep Cut85points
  • QuadsDeep Cut85points
  • QuadtriaDeep Cut85points
  • QuandaryDeep Cut85points
  • QuantikDeep Cut85points
  • QuantumDeep Cut85points
  • Quantum LeapDeep Cut85points
  • Quantum tic-tac-toeDeep Cut85points
  • QuarantineDeep Cut85points
  • QuarriorsDeep Cut85points
  • Quartermaster GeneralDeep Cut85points
  • Quartermaster General: 1914Deep Cut85points
  • Quartermaster General: Cold WarDeep Cut85points
  • QuartexDeep Cut85points
  • QuartileDeep Cut85points
  • Quatro FlashDeep Cut85points
  • QuatrochessDeep Cut85points
  • QuaxDeep Cut85points
  • QubixDeep Cut85points
  • QuébecDeep Cut85points
  • Quebec 1759Deep Cut85points
  • Queen BeeDeep Cut85points
  • Queen by MidnightDeep Cut85points
  • Queen of the CeltsDeep Cut85points
  • Queen's ArchitectDeep Cut85points
  • QueendominoDeep Cut85points
  • QueenslandDeep Cut85points

Why these answers count

Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.

Recorded from the game’s published reveal · Source · Checked 29 Oct, 08:25 UTC

Names and scores reflect the linked dated reveal. The original game makes the final decision on live acceptance. Editorial policy