Name a strategy board game

October 29, 2026 · Daily Dive #106

Explore 8,049 recorded answers and their points for question 3 on October 29, 2026.

Dated record7 questions · 16,727 recorded answers

8,049 recorded names on October 29, 2026, 7,879 at 85 or higher. The highest recorded score on this question is 100.

Cast your net over the hobby market rather than the toy aisle: the deepest scoring pools sit in specialist catalogues of abstract designs, historical simulations and long numbered series. Any published board or tabletop game whose rules reward planning and decisions counts, whether abstract, card-driven or simulation; role-playing games, video games and luck-only party games do not.

8,049 recorded answers7,879 at 85+ points100 highest recorded points
  • One in a Krillion1100 pts
  • Deep Cut7,87885 pts
  • Rare14460 pts
  • Schooler2030 pts
  • Plankton610 pts
03

Recorded answers

8,049 recorded answers

How to approach it

Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.

Get a hint

Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.

A little more

Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.

One step further

The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.

Reveal answers 8,049
  • The Bottle ImpDeep Cut85points
  • The Bridges of Shangri-LaDeep Cut85points
  • The BrotherhoodDeep Cut85points
  • The Brusilov Offensive: Imperial Russia's Last CampaignDeep Cut85points
  • The Buntu CircusDeep Cut85points
  • The Business GameDeep Cut85points
  • The Campaigns of Frederick the GreatDeep Cut85points
  • The Campaigns of Robert E. LeeDeep Cut85points
  • The CapitalsDeep Cut85points
  • The Captain Is DeadDeep Cut85points
  • The Castles of Burgundy: The Card GameDeep Cut85points
  • The Castles of Burgundy: The Dice GameDeep Cut85points
  • The Castles of TuscanyDeep Cut85points
  • The Celtic GameDeep Cut85points
  • The China WarDeep Cut85points
  • The Chronicles of Narnia StrategoDeep Cut85points
  • The Chronicles of Narnia: Prince Caspian – The Shield of Courage Card GameDeep Cut85points
  • The CircleDeep Cut85points
  • The City of KingsDeep Cut85points
  • The Civil War 1861–1865Deep Cut85points
  • The Civil War: The War That Pitted Brother Against BrotherDeep Cut85points
  • The ColonistsDeep Cut85points
  • The Coming StormDeep Cut85points
  • The Company WarDeep Cut85points
  • The ConquerorsDeep Cut85points
  • The Conquerors: Alexander the GreatDeep Cut85points
  • The ConvictedDeep Cut85points
  • The CostDeep Cut85points
  • The Count of CarcassonneDeep Cut85points
  • The Court of MiraclesDeep Cut85points
  • The Creature That Ate SheboyganDeep Cut85points
  • The Crew: Mission Deep SeaDeep Cut85points
  • The CrusadesDeep Cut85points
  • The Dark Crystal: The Board GameDeep Cut85points
  • The Dark SandsDeep Cut85points
  • The Dark ValleyDeep Cut85points
  • The Defense of Rorke's DriftDeep Cut85points
  • The Desert FoxDeep Cut85points
  • The Doge ShipDeep Cut85points
  • The Downfall of PompeiiDeep Cut85points
  • The Dragon & FlagonDeep Cut85points
  • The Druids of EdoraDeep Cut85points
  • The DukeDeep Cut85points
  • The Duke: Lord's LegacyDeep Cut85points
  • The Dutch Golden AgeDeep Cut85points
  • The East is Red: The Sino Soviet WarDeep Cut85points
  • The Elder Scrolls: Betrayal of the Second EraDeep Cut85points
  • The ElfQuest BoardgameDeep Cut85points
  • The Emperor ReturnsDeep Cut85points
  • The End of the TriumvirateDeep Cut85points

Why these answers count

Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.

Recorded from the game’s published reveal · Source · Checked 29 Oct, 08:25 UTC

Names and scores reflect the linked dated reveal. The original game makes the final decision on live acceptance. Editorial policy