Name a strategy board game

October 29, 2026 · Daily Dive #106

Explore 8,049 recorded answers and their points for question 3 on October 29, 2026.

Dated record7 questions · 16,727 recorded answers

8,049 recorded names on October 29, 2026, 7,879 at 85 or higher. The highest recorded score on this question is 100.

Cast your net over the hobby market rather than the toy aisle: the deepest scoring pools sit in specialist catalogues of abstract designs, historical simulations and long numbered series. Any published board or tabletop game whose rules reward planning and decisions counts, whether abstract, card-driven or simulation; role-playing games, video games and luck-only party games do not.

8,049 recorded answers7,879 at 85+ points100 highest recorded points
  • One in a Krillion1100 pts
  • Deep Cut7,87885 pts
  • Rare14460 pts
  • Schooler2030 pts
  • Plankton610 pts
03

Recorded answers

8,049 recorded answers

How to approach it

Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.

Get a hint

Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.

A little more

Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.

One step further

The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.

Reveal answers 8,049
  • The English Civil WarDeep Cut85points
  • The EstatesDeep Cut85points
  • The Expanse Board GameDeep Cut85points
  • The Fall of FranceDeep Cut85points
  • The Fall of RöhmDeep Cut85points
  • The Fall of South VietnamDeep Cut85points
  • The Fast CarriersDeep Cut85points
  • The Fellowship of the RingDeep Cut85points
  • The Few and CursedDeep Cut85points
  • The Field of the Cloth of GoldDeep Cut85points
  • The First Arab-Israeli WarDeep Cut85points
  • The First World WarDeep Cut85points
  • The Flight of the GoebenDeep Cut85points
  • The Flow of HistoryDeep Cut85points
  • The Forever War (board game)Deep Cut85points
  • The Forgotten PlanetDeep Cut85points
  • The Fox ExperimentDeep Cut85points
  • The Fox in the ForestDeep Cut85points
  • The Franco-Prussian WarDeep Cut85points
  • The GalleristDeep Cut85points
  • The Game of Ancient KingdomsDeep Cut85points
  • The Game of NationsDeep Cut85points
  • The Gardens of the AlhambraDeep Cut85points
  • The Gnomes of ZavandorDeep Cut85points
  • The Godfather: Corleone's EmpireDeep Cut85points
  • The Golden AgesDeep Cut85points
  • The Golden CityDeep Cut85points
  • The Golden HordeDeep Cut85points
  • The Great Battles of AlexanderDeep Cut85points
  • The Great DalmutiDeep Cut85points
  • The Great Divide: Shaping the Course of Mighty RiversDeep Cut85points
  • The Great Fire of London 1666Deep Cut85points
  • The Great Heartland Hauling Co.Deep Cut85points
  • The Great Khan GameDeep Cut85points
  • The Great Pacific WarDeep Cut85points
  • The Great Patriotic War: Nazi Germany vs. the Soviet UnionDeep Cut85points
  • The Great RedoubtDeep Cut85points
  • The Great WallDeep Cut85points
  • The Great War in EuropeDeep Cut85points
  • The Great War in the EastDeep Cut85points
  • The Great ZimbabweDeep Cut85points
  • The GrizzledDeep Cut85points
  • The Guild of Merchant ExplorersDeep Cut85points
  • The Guns of AugustDeep Cut85points
  • The Heavens of OlympusDeep Cut85points
  • The High Kings of TaraDeep Cut85points
  • The Hobbit: An Unexpected Journey Deck-Building GameDeep Cut85points
  • The House of the Flying BladesDeep Cut85points
  • The HungerDeep Cut85points
  • The Hunt for Red OctoberDeep Cut85points

Why these answers count

Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.

Recorded from the game’s published reveal · Source · Checked 29 Oct, 08:25 UTC

Names and scores reflect the linked dated reveal. The original game makes the final decision on live acceptance. Editorial policy