Name a strategy board game

October 29, 2026 · Daily Dive #106

Explore 7,847 recorded answers and their points for question 3 on October 29, 2026.

Current edition7 questions · 16,525 recorded answersNext edition

7,847 recorded names on October 29, 2026, 7,692 at 85 or higher. The highest recorded score on this question is 100.

Cast your net over the hobby market rather than the toy aisle: the deepest scoring pools sit in specialist catalogues of abstract designs, historical simulations and long numbered series. Any published board or tabletop game whose rules reward planning and decisions counts, whether abstract, card-driven or simulation; role-playing games, video games and luck-only party games do not.

7,847 recorded answers7,692 at 85+ points100 highest recorded points
  • One in a Krillion1100 pts
  • Deep Cut7,69185 pts
  • Rare12960 pts
  • Schooler2030 pts
  • Plankton610 pts
03

Recorded answers

7,847 recorded answers

How to approach it

Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.

Get a hint

Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.

A little more

Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.

One step further

The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.

Reveal answers 7,847
  • 1902 MélièsDeep Cut85points
  • 1904-1905: The Russo-Japanese WarDeep Cut85points
  • 1906 San FranciscoDeep Cut85points
  • 1914Deep Cut85points
  • 1914: Twilight in the EastDeep Cut85points
  • 1918Deep Cut85points
  • 1920 Wall StreetDeep Cut85points
  • 1936: Guerra CivilDeep Cut85points
  • 1940Deep Cut85points
  • 1942Deep Cut85points
  • 1944: Race to the RhineDeep Cut85points
  • 1955: The War of EspionageDeep Cut85points
  • 1960: The Making of the PresidentDeep Cut85points
  • 1969Deep Cut85points
  • 1985: Deadly Northern LightsDeep Cut85points
  • 1985: Sacred OilDeep Cut85points
  • 1985: Under an Iron SkyDeep Cut85points
  • 1987 Channel TunnelDeep Cut85points
  • 1989: Dawn of FreedomDeep Cut85points
  • 1998 ISSDeep Cut85points
  • 2 de MayoDeep Cut85points
  • 2 Minutes to MidnightDeep Cut85points
  • 20 StrongDeep Cut85points
  • 2000 A.D.Deep Cut85points
  • 2038: Tycoons of the Asteroid BeltDeep Cut85points
  • 20th CenturyDeep Cut85points
  • 22 PommesDeep Cut85points
  • 221B Baker StreetDeep Cut85points
  • 23 KnivesDeep Cut85points
  • 24/7: The GameDeep Cut85points
  • 2491 PlanetshipDeep Cut85points
  • 2nd FleetDeep Cut85points
  • 3 Or MoreDeep Cut85points
  • 3 Ring CircusDeep Cut85points
  • 3 SPOT gameDeep Cut85points
  • 3 StonesDeep Cut85points
  • 3-A-SideDeep Cut85points
  • 300 SpartansDeep Cut85points
  • 303 SquadronDeep Cut85points
  • 32 DiceDeep Cut85points
  • 3D tic-tac-toeDeep Cut85points
  • 3HouseDeep Cut85points
  • 3MotionDeep Cut85points
  • 3rd FleetDeep Cut85points
  • 3x16Deep Cut85points
  • 4 GodsDeep Cut85points
  • 4 X 4Deep Cut85points
  • 4000 A.D.Deep Cut85points
  • 42 Hyperspace ExpresswayDeep Cut85points
  • 4MationDeep Cut85points

Why these answers count

Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.

Recorded from the game’s published reveal · Source · Checked 29 Oct, 07:20 UTC

Names and scores reflect the linked dated reveal. The original game makes the final decision on live acceptance. Editorial policy