Name a strategy board game

October 29, 2026 · Daily Dive #106

Explore 8,049 recorded answers and their points for question 3 on October 29, 2026.

Dated record7 questions · 16,727 recorded answers

8,049 recorded names on October 29, 2026, 7,879 at 85 or higher. The highest recorded score on this question is 100.

Cast your net over the hobby market rather than the toy aisle: the deepest scoring pools sit in specialist catalogues of abstract designs, historical simulations and long numbered series. Any published board or tabletop game whose rules reward planning and decisions counts, whether abstract, card-driven or simulation; role-playing games, video games and luck-only party games do not.

8,049 recorded answers7,879 at 85+ points100 highest recorded points
  • One in a Krillion1100 pts
  • Deep Cut7,87885 pts
  • Rare14460 pts
  • Schooler2030 pts
  • Plankton610 pts
03

Recorded answers

8,049 recorded answers

How to approach it

Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.

Get a hint

Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.

A little more

Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.

One step further

The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.

Reveal answers 8,049
  • Meeple PartyDeep Cut85points
  • Meeple WarDeep Cut85points
  • Meeples & MonstersDeep Cut85points
  • MefuvhaDeep Cut85points
  • Mega CivilizationDeep Cut85points
  • Mega Empires: The EastDeep Cut85points
  • Mega Empires: The WestDeep Cut85points
  • Mega Man: The Board GameDeep Cut85points
  • Mega-ManiaDeep Cut85points
  • MegachessDeep Cut85points
  • MegaCorpsDeep Cut85points
  • MegiddoDeep Cut85points
  • MehenDeep Cut85points
  • MeleeDeep Cut85points
  • MelegayasıDeep Cut85points
  • Melting ChessDeep Cut85points
  • MeMDeep Cut85points
  • Memoir '44Deep Cut85points
  • Memoir '44: Air PackDeep Cut85points
  • Memoir '44: Eastern FrontDeep Cut85points
  • Memoir '44: Equipment PackDeep Cut85points
  • Memoir '44: Mediterranean TheaterDeep Cut85points
  • Memoir '44: New Flight PlanDeep Cut85points
  • Memoir '44: OverlordDeep Cut85points
  • Memoir '44: Pacific TheaterDeep Cut85points
  • Memoir '44: Terrain PackDeep Cut85points
  • Men of IronDeep Cut85points
  • Men-NeferDeep Cut85points
  • MentalisDeep Cut85points
  • MentisDeep Cut85points
  • MercadoDeep Cut85points
  • MercanteDeep Cut85points
  • MercenaryDeep Cut85points
  • Merchant of VenusDeep Cut85points
  • MerchantsDeep Cut85points
  • Merchants & MaraudersDeep Cut85points
  • Merchants CoveDeep Cut85points
  • Merchants of AmsterdamDeep Cut85points
  • Merchants of the Dark RoadDeep Cut85points
  • Merchants of the Middle AgesDeep Cut85points
  • MercuriusDeep Cut85points
  • MereköçdüDeep Cut85points
  • MeridianDeep Cut85points
  • MeridiansDeep Cut85points
  • MerkatorDeep Cut85points
  • MerlinDeep Cut85points
  • Mermaid RainDeep Cut85points
  • Mertwig's MazeDeep Cut85points
  • MervDeep Cut85points
  • Mesopotamia: Cradle of CivilizationDeep Cut85points

Why these answers count

Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.

Recorded from the game’s published reveal · Source · Checked 29 Oct, 08:25 UTC

Names and scores reflect the linked dated reveal. The original game makes the final decision on live acceptance. Editorial policy