Recorded answers
8,049 recorded answers
How to approach it
Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.
Get a hint
Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.
A little more
Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.
One step further
The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.
Reveal answers 8,049
- Meeple PartyDeep Cut85points
- Meeple WarDeep Cut85points
- Meeples & MonstersDeep Cut85points
- MefuvhaDeep Cut85points
- Mega CivilizationDeep Cut85points
- Mega Empires: The EastDeep Cut85points
- Mega Empires: The WestDeep Cut85points
- Mega Man: The Board GameDeep Cut85points
- Mega-ManiaDeep Cut85points
- MegachessDeep Cut85points
- MegaCorpsDeep Cut85points
- MegiddoDeep Cut85points
- MehenDeep Cut85points
- MeleeDeep Cut85points
- MelegayasıDeep Cut85points
- Melting ChessDeep Cut85points
- MeMDeep Cut85points
- Memoir '44Deep Cut85points
- Memoir '44: Air PackDeep Cut85points
- Memoir '44: Eastern FrontDeep Cut85points
- Memoir '44: Equipment PackDeep Cut85points
- Memoir '44: Mediterranean TheaterDeep Cut85points
- Memoir '44: New Flight PlanDeep Cut85points
- Memoir '44: OverlordDeep Cut85points
- Memoir '44: Pacific TheaterDeep Cut85points
- Memoir '44: Terrain PackDeep Cut85points
- Men of IronDeep Cut85points
- Men-NeferDeep Cut85points
- MentalisDeep Cut85points
- MentisDeep Cut85points
- MercadoDeep Cut85points
- MercanteDeep Cut85points
- MercenaryDeep Cut85points
- Merchant of VenusDeep Cut85points
- MerchantsDeep Cut85points
- Merchants & MaraudersDeep Cut85points
- Merchants CoveDeep Cut85points
- Merchants of AmsterdamDeep Cut85points
- Merchants of the Dark RoadDeep Cut85points
- Merchants of the Middle AgesDeep Cut85points
- MercuriusDeep Cut85points
- MereköçdüDeep Cut85points
- MeridianDeep Cut85points
- MeridiansDeep Cut85points
- MerkatorDeep Cut85points
- MerlinDeep Cut85points
- Mermaid RainDeep Cut85points
- Mertwig's MazeDeep Cut85points
- MervDeep Cut85points
- Mesopotamia: Cradle of CivilizationDeep Cut85points
Why these answers count
Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.