Recorded answers
8,049 recorded answers
How to approach it
Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.
Get a hint
Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.
A little more
Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.
One step further
The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.
Reveal answers 8,049
- Mob Strategy: The Takeover GameDeep Cut85points
- Mobile Markets: A Smartphone Inc. GameDeep Cut85points
- MOD XDeep Cut85points
- Modern ArtDeep Cut85points
- Modern chessDeep Cut85points
- Modern Naval BattlesDeep Cut85points
- Modern SocietyDeep Cut85points
- Moderne ZeitenDeep Cut85points
- Moeraki: KemuDeep Cut85points
- MoesteiroDeep Cut85points
- MogulDeep Cut85points
- MoguliDeep Cut85points
- MojoDeep Cut85points
- Mole HillDeep Cut85points
- Molly HouseDeep Cut85points
- MombasaDeep Cut85points
- MomentumDeep Cut85points
- MomijiDeep Cut85points
- MonadDeep Cut85points
- MonarchDeep Cut85points
- MonasteriumDeep Cut85points
- MonasteryDeep Cut85points
- Mondriaan 2020Deep Cut85points
- MongaleDeep Cut85points
- Mongolian draughtsDeep Cut85points
- MonikersDeep Cut85points
- Monkey DashDeep Cut85points
- Monkey MissionDeep Cut85points
- Monkey QueenDeep Cut85points
- Monochromatic chessDeep Cut85points
- Monochrome ChessDeep Cut85points
- Monolith ArenaDeep Cut85points
- Monolith: The Strategy GameDeep Cut85points
- Monopoly Arcade: Pac-ManDeep Cut85points
- Monopoly BidDeep Cut85points
- Monopoly BuilderDeep Cut85points
- Monopoly CityDeep Cut85points
- Monopoly CricketDeep Cut85points
- Monopoly Crooked CashDeep Cut85points
- Monopoly Deal: No MercyDeep Cut85points
- Monopoly ExpressDeep Cut85points
- Monopoly for MillennialsDeep Cut85points
- Monopoly for Sore LosersDeep Cut85points
- Monopoly GamerDeep Cut85points
- Monopoly Gamer: Mario KartDeep Cut85points
- Monopoly Gamer: OverwatchDeep Cut85points
- Monopoly Gamer: Sonic the HedgehogDeep Cut85points
- Monopoly Junior: BlueyDeep Cut85points
- Monopoly Junior: Disney PrincessDeep Cut85points
- Monopoly Junior: Yo-kai WatchDeep Cut85points
Why these answers count
Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.