Recorded answers
8,049 recorded answers
How to approach it
Treat this as a memory-and-ranking exercise rather than a definitions test. First, list every tabletop design you can genuinely describe, from family staples and abstract classics to card-driven conflicts and economic simulations, because breadth sets your ceiling. Then sort the list by how many people worldwide could name the same title; the crowd-pleasers everyone remembers are the ones other respondents will also submit, so they pay least. Push toward items you know only from a specialist catalogue, a convention programme or a single play: regional editions, tiny print runs, series entries numbered in the dozens. Finally, test each entry against the definition, since a title without real strategic choice will not count, and copy the name exactly as the source spells it.
Get a hint
Nearly every published design qualifies, so the work is one of memory: sweep every shelf, club night and convention you have ever seen and note the titles that made you plan several moves ahead.
A little more
Move past mass-market shelves into specialist catalogues: small-press runs, imported editions, long-running series with dozens of numbered instalments and historical simulations reward the deepest memory.
One step further
The rarest picks live in the deep long tail: entries known only from hobby databases, many carrying a year and a colon in the title, odd punctuation at the front or a sparse abstract rule set.
Reveal answers 8,049
- Monopoly KnockoutDeep Cut85points
- Monopoly MillionaireDeep Cut85points
- Monopoly Millionaire DealDeep Cut85points
- Monopoly RevolutionDeep Cut85points
- Monopoly Secret VaultDeep Cut85points
- Monopoly SocialismDeep Cut85points
- Monopoly SpeedDeep Cut85points
- Monopoly Ultimate BankingDeep Cut85points
- Monopoly Voice BankingDeep Cut85points
- Monopoly: AC/DCDeep Cut85points
- Monopoly: Adventure TimeDeep Cut85points
- Monopoly: America's World War II EditionDeep Cut85points
- Monopoly: Angry BirdsDeep Cut85points
- Monopoly: Animal Crossing New HorizonsDeep Cut85points
- Monopoly: ArsenalDeep Cut85points
- Monopoly: Assassin's CreedDeep Cut85points
- Monopoly: Attack on TitanDeep Cut85points
- Monopoly: Australian Football LeagueDeep Cut85points
- Monopoly: Avatar: The Last AirbenderDeep Cut85points
- Monopoly: BarbieDeep Cut85points
- Monopoly: Bass Fishing LakesDeep Cut85points
- Monopoly: BatmanDeep Cut85points
- Monopoly: Black Panther Wakanda ForeverDeep Cut85points
- Monopoly: Bob RossDeep Cut85points
- Monopoly: Bob's BurgersDeep Cut85points
- Monopoly: Breaking BadDeep Cut85points
- Monopoly: Britney SpearsDeep Cut85points
- Monopoly: Call of Duty Black OpsDeep Cut85points
- Monopoly: Cats vs. DogsDeep Cut85points
- Monopoly: Chocolate EditionDeep Cut85points
- Monopoly: Christmas EditionDeep Cut85points
- Monopoly: Coca-ColaDeep Cut85points
- Monopoly: David BowieDeep Cut85points
- Monopoly: DC ComicsDeep Cut85points
- Monopoly: DeadpoolDeep Cut85points
- Monopoly: Despicable Me MinionsDeep Cut85points
- Monopoly: Dinosaur EditionDeep Cut85points
- Monopoly: DisneyDeep Cut85points
- Monopoly: Disney CarsDeep Cut85points
- Monopoly: Disney Cars 2Deep Cut85points
- Monopoly: Disney FrozenDeep Cut85points
- Monopoly: Disney Theme Park EditionDeep Cut85points
- Monopoly: Disney VillainsDeep Cut85points
- Monopoly: Disney/PixarDeep Cut85points
- Monopoly: Doctor WhoDeep Cut85points
- Monopoly: DoraemonDeep Cut85points
- Monopoly: Dragon Ball ZDeep Cut85points
- Monopoly: ElfDeep Cut85points
- Monopoly: ElvisDeep Cut85points
- Monopoly: FalloutDeep Cut85points
Why these answers count
Almost the entire field scored: of 7,473 recorded answers, 7,459 cleared sixty points, so the puzzle rewarded breadth of memory rather than luck. The single hundred-point entry, Rithmomachia, is a medieval arithmetic game that only a specialist would reach for, and it shows how far a genuinely obscure name can climb. The eighty-five-point band is dominated by hobby-catalogue depth: railway-economics titles such as 1830: Railways & Robber Barons, 1846: The Race for the Midwest and 18Chesapeake, alongside historical simulations like 1776 and 1812: The Invasion of Canada, all scored 85. The sixty-point tier held two hundred and twenty-four answers, recognisable designs that many respondents could name, which is precisely why they paid less. The pattern is blunt: the more players who can produce the same title, the smaller the reward, so the best move is the most specific published design you can honestly defend as a strategy game.