Recorded answers
1,498 recorded answers
How to approach it
Settle on a single title you know intimately and traverse its options screen from the first tab to the last, reading every row as it is printed. Jot down everything, awkward compound names and parenthetical qualifiers included, then cross out only what you cannot honestly place on a real menu. Depth beats breadth here: one well-remembered screen can yield a dozen usable labels, whereas free-associating across many titles tends to produce vague, generic phrasing that lands in the lowest scoring band. Where two candidates feel equally valid, submit the one whose wording is more specific and less like something every game would carry.
Get a hint
Start from the menu architecture itself: nearly every game splits its options into a few tabs, and beneath each tab sits a dense cluster of adjustable entries worth naming one by one.
A little more
Drift away from the obvious sliders toward the toggles, dropdowns and numeric fields beside them, since the small, strangely worded controls are where a list like this finds its depth.
One step further
Recall the exact on-screen phrasing, hyphens and bracketed qualifiers included, because recognition lands on the literal label rather than on a loose description of what it does.
Reveal answers 1,498
- Pro stickDeep Cut85points
- Progress barDeep Cut85points
- Progressive scanDeep Cut85points
- Projected texturesDeep Cut85points
- Prompt on linksDeep Cut85points
- PSSRDeep Cut85points
- Putt previewDeep Cut85points
- Putting difficultyDeep Cut85points
- Puzzle aim assistDeep Cut85points
- Puzzle difficultyDeep Cut85points
- Puzzle hintsDeep Cut85points
- Puzzle timingDeep Cut85points
- QB accuracyDeep Cut85points
- Quarter lengthDeep Cut85points
- Quest progressDeep Cut85points
- Quest text contrastDeep Cut85points
- Quest trackerDeep Cut85points
- Quick bar widthDeep Cut85points
- Quick castDeep Cut85points
- Quick combatDeep Cut85points
- Quick countsDeep Cut85points
- Quick movementDeep Cut85points
- Quick reloadDeep Cut85points
- Quick run from proneDeep Cut85points
- Quick scopeDeep Cut85points
- Quick time eventsDeep Cut85points
- Quick turnDeep Cut85points
- Quick weapon switchDeep Cut85points
- Quit shortcutsDeep Cut85points
- Race engineer volumeDeep Cut85points
- Racing lineDeep Cut85points
- Racing line typeDeep Cut85points
- Radio volumeDeep Cut85points
- Ragdoll physicsDeep Cut85points
- Raid framesDeep Cut85points
- Raid graphicsDeep Cut85points
- Rain qualityDeep Cut85points
- Ramp-up timeDeep Cut85points
- Random tick speedDeep Cut85points
- Raw inputDeep Cut85points
- Raw input bufferDeep Cut85points
- Ray tracing distanceDeep Cut85points
- Ray tracing qualityDeep Cut85points
- Ray tracing samplesDeep Cut85points
- Ray-traced ambient occlusionDeep Cut85points
- Ray-traced contact shadowsDeep Cut85points
- Ray-traced debrisDeep Cut85points
- Ray-traced global illuminationDeep Cut85points
- Ray-traced reflectionsDeep Cut85points
- Ray-traced shadowsDeep Cut85points
Why these answers count
The spread is remarkably flat: 1452 of the 1490 recorded entries clear sixty points, with 1246 of those parked at eighty-five, so the middle of the board is crowded and sheer oddity buys less than it appears to. The lone hundred-point entry, Arachnophobia mode (100), shows that the summit belongs to whatever is both genuine and startling; beside it, 24-hour clock (85) and Ability cooldown display (85) illustrate the ordinary shape of a high scorer, a plain option named with the words a menu would actually print. The 205 entries sitting at sixty read the opposite way: broad, generic descriptions that could fit any title and therefore feel interchangeable. Because only one answer occupies the top, hunting it is a lottery, and the wiser play is a volume of precise, verifiable labels rather than a single exotic guess.