Recorded answers
1,498 recorded answers
How to approach it
Settle on a single title you know intimately and traverse its options screen from the first tab to the last, reading every row as it is printed. Jot down everything, awkward compound names and parenthetical qualifiers included, then cross out only what you cannot honestly place on a real menu. Depth beats breadth here: one well-remembered screen can yield a dozen usable labels, whereas free-associating across many titles tends to produce vague, generic phrasing that lands in the lowest scoring band. Where two candidates feel equally valid, submit the one whose wording is more specific and less like something every game would carry.
Get a hint
Start from the menu architecture itself: nearly every game splits its options into a few tabs, and beneath each tab sits a dense cluster of adjustable entries worth naming one by one.
A little more
Drift away from the obvious sliders toward the toggles, dropdowns and numeric fields beside them, since the small, strangely worded controls are where a list like this finds its depth.
One step further
Recall the exact on-screen phrasing, hyphens and bracketed qualifiers included, because recognition lands on the literal label rather than on a loose description of what it does.
Reveal answers 1,498
- ScanlinesDeep Cut85points
- Score displayDeep Cut85points
- Score meterDeep Cut85points
- Screen animationsDeep Cut85points
- Screen borderDeep Cut85points
- Screen curvatureDeep Cut85points
- Screen effectsDeep Cut85points
- Screen filterDeep Cut85points
- Screen offsetDeep Cut85points
- Screen rotationDeep Cut85points
- Screen space global illuminationDeep Cut85points
- Screen space reflectionsDeep Cut85points
- Screen space shadowsDeep Cut85points
- Screenshot formatDeep Cut85points
- Screenshot qualityDeep Cut85points
- Script mods allowedDeep Cut85points
- Scroll sensitivityDeep Cut85points
- Season lengthDeep Cut85points
- Seasonal backgroundsDeep Cut85points
- SeasonsDeep Cut85points
- Seated modeDeep Cut85points
- Second screenDeep Cut85points
- Self radioDeep Cut85points
- Send to boxesDeep Cut85points
- Shader precompilationDeep Cut85points
- Shader qualityDeep Cut85points
- Shadow cacheDeep Cut85points
- Shadow distanceDeep Cut85points
- Shadow filteringDeep Cut85points
- Share infoDeep Cut85points
- Shield levelDeep Cut85points
- Shift lockDeep Cut85points
- Shop scaleDeep Cut85points
- Shot assistanceDeep Cut85points
- Shot clockDeep Cut85points
- Shot feedbackDeep Cut85points
- Shot meterDeep Cut85points
- Shot meter input typeDeep Cut85points
- Shot successDeep Cut85points
- Shot timingDeep Cut85points
- Shot timing profileDeep Cut85points
- Shot timing visual cueDeep Cut85points
- Shoulder width compensationDeep Cut85points
- Show bodyDeep Cut85points
- Show combat previewDeep Cut85points
- Show cooldown numbersDeep Cut85points
- Show friendsDeep Cut85points
- Show helmetDeep Cut85points
- Show leaderboard during gameplayDeep Cut85points
- Show neutral campsDeep Cut85points
Why these answers count
The spread is remarkably flat: 1452 of the 1490 recorded entries clear sixty points, with 1246 of those parked at eighty-five, so the middle of the board is crowded and sheer oddity buys less than it appears to. The lone hundred-point entry, Arachnophobia mode (100), shows that the summit belongs to whatever is both genuine and startling; beside it, 24-hour clock (85) and Ability cooldown display (85) illustrate the ordinary shape of a high scorer, a plain option named with the words a menu would actually print. The 205 entries sitting at sixty read the opposite way: broad, generic descriptions that could fit any title and therefore feel interchangeable. Because only one answer occupies the top, hunting it is a lottery, and the wiser play is a volume of precise, verifiable labels rather than a single exotic guess.