Recorded answers
1,498 recorded answers
How to approach it
Settle on a single title you know intimately and traverse its options screen from the first tab to the last, reading every row as it is printed. Jot down everything, awkward compound names and parenthetical qualifiers included, then cross out only what you cannot honestly place on a real menu. Depth beats breadth here: one well-remembered screen can yield a dozen usable labels, whereas free-associating across many titles tends to produce vague, generic phrasing that lands in the lowest scoring band. Where two candidates feel equally valid, submit the one whose wording is more specific and less like something every game would carry.
Get a hint
Start from the menu architecture itself: nearly every game splits its options into a few tabs, and beneath each tab sits a dense cluster of adjustable entries worth naming one by one.
A little more
Drift away from the obvious sliders toward the toggles, dropdowns and numeric fields beside them, since the small, strangely worded controls are where a list like this finds its depth.
One step further
Recall the exact on-screen phrasing, hyphens and bracketed qualifiers included, because recognition lands on the literal label rather than on a loose description of what it does.
Reveal answers 1,498
- Target champions onlyDeep Cut85points
- Target frameDeep Cut85points
- Target infoDeep Cut85points
- Target of targetDeep Cut85points
- Target priorityDeep Cut85points
- Targeting modeDeep Cut85points
- Team colorsDeep Cut85points
- Team framesDeep Cut85points
- Team lockDeep Cut85points
- Teammate highlightDeep Cut85points
- TelemetryDeep Cut85points
- Ten-second warning volumeDeep Cut85points
- Terrain memoryDeep Cut85points
- Terrain qualityDeep Cut85points
- Terrain windowDeep Cut85points
- Terror radius visualDeep Cut85points
- TessellationDeep Cut85points
- Text background opacityDeep Cut85points
- Text borderDeep Cut85points
- Text box frameDeep Cut85points
- Text-to-speech volumeDeep Cut85points
- Texture filteringDeep Cut85points
- Texture streamingDeep Cut85points
- Texture streaming budgetDeep Cut85points
- Texture warpingDeep Cut85points
- Theme musicDeep Cut85points
- Third person rotationDeep Cut85points
- Third-person field of viewDeep Cut85points
- Throttle deadzoneDeep Cut85points
- Throttle linearityDeep Cut85points
- Through ball assistanceDeep Cut85points
- Throwing interfaceDeep Cut85points
- Tilt sensitivityDeep Cut85points
- Time of dayDeep Cut85points
- Timed finishingDeep Cut85points
- Timing indicatorDeep Cut85points
- Tire volumeDeep Cut85points
- Tire wearDeep Cut85points
- Toggle attackDeep Cut85points
- Toggle leanDeep Cut85points
- Toggle proneDeep Cut85points
- Toggle walkDeep Cut85points
- Tone mappingDeep Cut85points
- Tooltip delayDeep Cut85points
- Touch controls layoutDeep Cut85points
- Touchpad swipe shortcutsDeep Cut85points
- Tracker motion predictionDeep Cut85points
- Traction controlDeep Cut85points
- Trade deadlineDeep Cut85points
- Traffic densityDeep Cut85points
Why these answers count
The spread is remarkably flat: 1452 of the 1490 recorded entries clear sixty points, with 1246 of those parked at eighty-five, so the middle of the board is crowded and sheer oddity buys less than it appears to. The lone hundred-point entry, Arachnophobia mode (100), shows that the summit belongs to whatever is both genuine and startling; beside it, 24-hour clock (85) and Ability cooldown display (85) illustrate the ordinary shape of a high scorer, a plain option named with the words a menu would actually print. The 205 entries sitting at sixty read the opposite way: broad, generic descriptions that could fit any title and therefore feel interchangeable. Because only one answer occupies the top, hunting it is a lottery, and the wiser play is a volume of precise, verifiable labels rather than a single exotic guess.