Recorded answers
1,498 recorded answers
How to approach it
Settle on a single title you know intimately and traverse its options screen from the first tab to the last, reading every row as it is printed. Jot down everything, awkward compound names and parenthetical qualifiers included, then cross out only what you cannot honestly place on a real menu. Depth beats breadth here: one well-remembered screen can yield a dozen usable labels, whereas free-associating across many titles tends to produce vague, generic phrasing that lands in the lowest scoring band. Where two candidates feel equally valid, submit the one whose wording is more specific and less like something every game would carry.
Get a hint
Start from the menu architecture itself: nearly every game splits its options into a few tabs, and beneath each tab sits a dense cluster of adjustable entries worth naming one by one.
A little more
Drift away from the obvious sliders toward the toggles, dropdowns and numeric fields beside them, since the small, strangely worded controls are where a list like this finds its depth.
One step further
Recall the exact on-screen phrasing, hyphens and bracketed qualifiers included, because recognition lands on the literal label rather than on a loose description of what it does.
Reveal answers 1,498
- Center dotDeep Cut85points
- Center pan dialogueDeep Cut85points
- Champion highlightDeep Cut85points
- Champion outlines at screen edgeDeep Cut85points
- Champion spell previewsDeep Cut85points
- Changed setting indicatorDeep Cut85points
- Character detailDeep Cut85points
- Character inkingDeep Cut85points
- Character portraitsDeep Cut85points
- Chase assistDeep Cut85points
- Chat bubblesDeep Cut85points
- Chat colorsDeep Cut85points
- Chat delayDeep Cut85points
- Chat heightDeep Cut85points
- Chat linksDeep Cut85points
- Chat message durationDeep Cut85points
- Chat modeDeep Cut85points
- Chat opacityDeep Cut85points
- Chat styleDeep Cut85points
- Chat tickerDeep Cut85points
- Chat translationDeep Cut85points
- Chat widthDeep Cut85points
- Chromatic aberrationDeep Cut85points
- Chunk builderDeep Cut85points
- Chunk fadeDeep Cut85points
- Cinematic effectsDeep Cut85points
- Cinematic music volumeDeep Cut85points
- Cinematic smoothingDeep Cut85points
- Cinematic subtitlesDeep Cut85points
- Cinematics resolutionDeep Cut85points
- Cinematics volumeDeep Cut85points
- Clamp cast target locationDeep Cut85points
- Class colorsDeep Cut85points
- Classic graphicsDeep Cut85points
- Classic HUDDeep Cut85points
- Classic sound effectsDeep Cut85points
- Clearance assistanceDeep Cut85points
- Click to moveDeep Cut85points
- Click-to-move cameraDeep Cut85points
- Client send rateDeep Cut85points
- Cloth simulationDeep Cut85points
- Cloud distanceDeep Cut85points
- CloudsDeep Cut85points
- Club invitesDeep Cut85points
- Clutch deadzoneDeep Cut85points
- Co-driver timingDeep Cut85points
- Co-driver voiceDeep Cut85points
- Co-op teammate effectsDeep Cut85points
- CollisionsDeep Cut85points
- Color calibrationDeep Cut85points
Why these answers count
The spread is remarkably flat: 1452 of the 1490 recorded entries clear sixty points, with 1246 of those parked at eighty-five, so the middle of the board is crowded and sheer oddity buys less than it appears to. The lone hundred-point entry, Arachnophobia mode (100), shows that the summit belongs to whatever is both genuine and startling; beside it, 24-hour clock (85) and Ability cooldown display (85) illustrate the ordinary shape of a high scorer, a plain option named with the words a menu would actually print. The 205 entries sitting at sixty read the opposite way: broad, generic descriptions that could fit any title and therefore feel interchangeable. Because only one answer occupies the top, hunting it is a lottery, and the wiser play is a volume of precise, verifiable labels rather than a single exotic guess.